Monsters: Encountered in Great Glacier (Icy Path North of Dead Tree) – 3 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Bandersnatch 30 860 100 68 257 25 330 46 91% 76 85% 1% 55 0 Halve: Ice
Weak: Fire
Defend: Small, Confusion, Frog, Manipulate 510 40 600 gil - Hi-Potion (14.1%) Ice Crystal
Frozen Nail 28 1,300 100 67 183 65 558 52 89% 128 75% 5% 60 5 - - 520 50 800 gil - - -
Shred 32 900 100 70 280 55 522 66 87% 120 76% 1% 55 0 Invalid: Ice, Earth, Water
Weak: Fire, Wind
Defend: Frog, Stop, Paralyzed 500 40 950 gil - Ether (4.7%) -