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Monster Abilities:
Ice
-Elemental – 13 shown
Basic abilities
are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
abilities are indicated by their text color
Base Damage
Attack%
Type
Target
Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Cold Breath
2
6.2%×M
100%
Magic
One enemy
Ice
-
-
Frozen Beam
20
187.5%×M
100%
Magic
One enemy
Ice
-
-
Southern Cross
-
200%×P
95%
Physical
One enemy
Ice
-
-
Cave-in
-
P
100%
Physical
One/all enemies
Ice
-
-
Cold
16
M
95%
Magic
One enemy
Ice
-
-
Cold Snap
-
P
95%
Physical
One enemy
Ice
-
-
Snowstorm
16
625%×M
100%
Magic
One/all enemies
Ice
-
-
Avalanche
-
375%×P
95%
Physical
One/all enemies
Ice
-
-
Blue Dragon Breath
20
87.5%×M
100%
Magic
All enemies
Ice
-
-
Double Breath
10
343.8%×M
Always Hits
Magic
One enemy
Fire
,
Ice
-
-
Left Breath
10
218.8%×M
Always Hits
Magic
One enemy
Ice
-
-
Viper Breath
20
125%×M
100%
Magic
One enemy
Ice
,
Water
-
-
Cold Breath
12
37.5%×M
90%
Magic
One enemy
Ice
-
-