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Monster Abilities:
Fire
-Elemental – 25 shown
Basic abilities
are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
abilities are indicated by their text color
Base Damage
Attack%
Type
Target
Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Ghenghana
6
62.5%×M
Always Hits
Magic
One enemy
Fire
-
-
Oil
-
P
95%
Physical
One enemy
Fire
-
-
Twin Burner
16
62.5%×M
Always Hits
Magic
All enemies
Fire
-
-
Rolling Fire
24
M
Always Hits
Magic
All enemies
Fire
-
-
Heatwing
4
M
Always Hits
Magic
One enemy
Fire
-
-
Fireball
3
M
100%
Magic
One enemy
Fire
-
-
Flame Dance
16
125%×M
95%
Magic
One/all enemies
Fire
-
-
Fire Shell
30
P
95%
Physical
One enemy
Fire
-
-
Red Dragon Breath
-
125%×M
95%
Magic
One enemy
Fire
-
-
Magma
-
P
95%
Physical
One enemy
Fire
-
-
Flame
16
M
95%
Magic
One enemy
Fire
-
-
Gush
-
187.5%×P
100%
Physical
One enemy
Fire
-
-
Eruption
-
312.5%×P
100%
Physical
All enemies
Fire
-
-
Fire Shell
-
300%×P
90%
Physical
One enemy
Fire
-
-
Right Breath
10
218.8%×M
Always Hits
Magic
One enemy
Fire
-
-
Double Breath
10
343.8%×M
Always Hits
Magic
One enemy
Fire
,
Ice
-
-
Napalm Bomb
-
150%×P
100%
Physical
One/all enemies
Fire
-
-
L3 Flare
20
125% HP
Always Hits
Magic
One/all enemies
Fire
-
-
Fire Fang
-
P
95%
Physical
One/all enemies
Fire
-
-
Fire Veil
-
P
95%
Physical
One/all enemies
Fire
-
-
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