Status Effects – 30 shown
Positive status effects are generally beneficial; negative status effects are generally harmful; special status effects can only be inflicted by certain materia commands
Name
This status is negated by its opposed status
Opposed
Type Duration Effect
Shield - Positive Temporary Character absorbs all magic elements and is immune to physical elements
Lucky Girl - Positive Temporary Character always gets critical hits
Berserk - Negative Temporary Character attacks uncontrollably but deals 50% extra damage
Stop - Negative Temporary Character can't act
Paralyzed - Negative Temporary Character cannot act
Petrify - Negative Temporary Character cannot act but is immune to damage and status effects
Imprisoned - Negative Temporary Character cannot act until the monster imprisoning them is defeated
Sleep - Negative Temporary Character cannot act, but is woken by any physical attack
Silence - Negative Temporary Character cannot use magic
Small - Negative Temporary Character deals 1 damage with all physical attacks
Frog - Negative Temporary Character deals 1/4 physical damage and can only Fight, use Items, or cast Toad
Death-sentence - Negative Temporary Character dies when the timer runs out
Fury Sadness Negative Permanent Character has 30% less accuracy, but limit bar growth is doubled
Near-death - Negative Temporary Character is below 25% HP
Peerless - Positive Temporary Character is completely immune to attacks
Death - Negative Permanent Character is dead
Death Force - Positive Temporary Character is immune to Death
Resist - Positive Temporary Character is immune to status effect changes
Regen - Positive Temporary Character repeatedly recovers 1/32 of max HP
Poison - Negative Temporary Character repeatedly takes 1/32 of max HP damage
loading table data...