Status Effects – 30 shown
Positive status effects are generally beneficial; negative status effects are generally harmful; special status effects can only be inflicted by certain materia commands
Name
This status is negated by its opposed status
Opposed
Type Duration Effect
Sadness Fury Negative Permanent Character takes 30% less damage, but limit bar growth is halved
Slow Haste Negative Temporary Character takes turns half as often as normal
Fury Sadness Negative Permanent Character has 30% less accuracy, but limit bar growth is doubled
Haste Slow Positive Temporary Character takes turns twice as often as normal
Reflect - Positive Temporary Reflects up to four spells
Regen - Positive Temporary Character repeatedly recovers 1/32 of max HP
Shield - Positive Temporary Character absorbs all magic elements and is immune to physical elements
Death-sentence - Negative Temporary Character dies when the timer runs out
Manipulate - Negative Temporary Your party decides the afflicted monster's actions
Berserk - Negative Temporary Character attacks uncontrollably but deals 50% extra damage
Peerless - Positive Temporary Character is completely immune to attacks
Paralyzed - Negative Temporary Character cannot act
Darkness - Negative Temporary Halves the accuracy of the character's weapon attacks (no effect on monsters)
Death Force - Positive Temporary Character is immune to Death
Resist - Positive Temporary Character is immune to status effect changes
Lucky Girl - Positive Temporary Character always gets critical hits
Imprisoned - Negative Temporary Character cannot act until the monster imprisoning them is defeated
MBarrier - Positive Temporary Halves the damage of magic attacks
Barrier - Positive Temporary Halves the damage of physical attacks
Death - Negative Permanent Character is dead
loading table data...