Items of Interest: In House: 2f (Right House) – 6 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Details
Guard Source Item No Check the tall cabinet on the right near the beds
Underwater Materia Item No Give the old man a Guide Book
Master Magic Materia Item No Give the old man the Earth Harp
Master Summon Materia Item No Give the old man the Earth Harp
Master Command Materia Item No Give the old man the Earth Harp
Gold Chocobo Note No Give the old man the Desert Rose
Materia: Found in House: 2f (Right House) – 4 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Master Magic Magic - 54 Spells Hidden - - - - - - - - - - 1 gil 80
Master Command Command - 8 Commands Hidden - - - - - - - - - - 1 gil 81
Underwater Independent 1 - Hidden - - - - - - - - - - 1 gil 1
Master Summon Summon - 16 Summons Hidden - - - - - - - - - - 1 gil 83
Items: Found in House: 2f (Right House) – 1 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Guard Source Raises [Vitality] - - - Permanently increases Vitality by 1. - 250 gil Yes