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Great Glacier (Snowy Path North of Log Crossing)
Area
Great Glacier
Connections
Log Crossing
,
Northwest Intersection
Monsters
Bandersnatch
,
Frozen Nail
,
Shred
Encounter Safety
128
Encounters
Level 28–32, 1,020–1,560 EXP, 80–150 AP, 1,200–2,850 gil
Compare Great Glacier (Snowy Path North of Log Crossing) to other Screens
Encounters: In
Great Glacier (Snowy Path North of Log Crossing)
– 5 shown
Limited encounters
never appear as random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square encounters
only appear in the Battle Square;
chocobo encounters
only appear in certain areas when using a Chocobo Lure and can be caught
Name
The type of terrain where this encounter may be found
Terrain
The higher the terrain's safety rating, the less often you will fight encounters there
Safety
There are several encounter tables in a given area, each with its own encounters; you have a chance to fight an encounter of any given type, and this chance can be modified by certain materia; if no special encounter type is chosen, a Normal Battle will be fought; note that while this usually matches the encounter type, there are exceptions to this rule (e.g., a Back Attack in a Normal Battle slot or vice-versa); Chocobo Lure battles are only fought while on chocobo tracks with a Chocobo Lure materia equipped; only one Mystery Ninja encounter is available at any given time, based on the party's level, and only if Yuffie has not joined the party
Slot Type
How common this encounter is for its slot type; each encounter is out of 256; for Chocobo Lure encounters, these values are for a Meet Chocobos value of 8, and increase proportionally for higher values to a maximum of ×4 at Meet Chocobos 32
Frequency
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
Whether pre-emptive strikes are possible in this encounter; pre-emptive strikes are only possible during normal battles, and are disabled during any set encounter on a map with no random encounters, even if the encounter would normally allow them; there are no pre-emptive strikes in the battle square
Pre-emptive?
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
The specific monsters that appear in this encounter; a dagger (†) indicates that one or more of the marked monsters have cover, meaning that they cannot be attacked until certain monsters in closer rows have been defeated
Monsters
3 Shreds
Any
128
Normal Battle
60
32
1,500
120
2,850 gil
Normal Battle
Yes
×1
3
Shreds
2 Frozen Nails
Any
128
Normal Battle
56
28
1,040
100
1,600 gil
Normal Battle
Yes
×1
2
Frozen Nails
2 Shreds, Frozen Nail
Any
128
Normal Battle
52
28–32
1,520
130
2,700 gil
Normal Battle
Yes
×1
2
Shreds
,
Frozen Nail
2 Bandersnatches
Any
128
Normal Battle
48
30
1,020
80
1,200 gil
Normal Battle
Yes
×1
2
Bandersnatches
3 Frozen Nails
Any
128
Normal Battle
40
28
1,560
150
2,400 gil
Normal Battle
Yes
×1
3
Frozen Nails
Monsters: Encountered in
Great Glacier (Snowy Path North of Log Crossing)
– 3 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Bandersnatch
30
860
100
68
257
25
330
46
91%
76
85%
1%
55
0
Halve:
Ice
Weak:
Fire
Defend:
Small
,
Confusion
,
Frog
,
Manipulate
510
40
600 gil
-
Hi-Potion
(14.1%)
Ice Crystal
Frozen Nail
28
1,300
100
67
183
65
558
52
89%
128
75%
5%
60
5
-
-
520
50
800 gil
-
-
-
Shred
32
900
100
70
280
55
522
66
87%
120
76%
1%
55
0
Invalid:
Ice
,
Earth
,
Water
Weak:
Fire
,
Wind
Defend:
Frog
,
Stop
,
Paralyzed
500
40
950 gil
-
Ether
(4.7%)
-
Great Glacier (Log Crossing)
Great Glacier (Snowy Path North of Western Cave A)