Monsters: Which use Tail Attack – 6 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
The estimated average amount of damage this ability will deal to a target with 128 Defense or Magic def when used by this monster (3/4 of base damage); actual damage will vary considerably based on the target's actual Defense or Magic def and other factors, but this is a good measure of the relative danger of this ability; a dagger (†) indicates that the ability deals set damage or otherwise ignores Defense and Magic def; numbers in italics are based on factors that will change during combat and should be considered very rough estimates; healing, MP restoration, HP drain, and MP drain or damage are indicated by text color
Typical Damage
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Vlakorados 33 33,333 333 60 182 57 540 165 60 88% 48 90% 10% 73 15 Halve: Gravity Defend: Small, Confusion, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death 510 40 460 gil Carob Nut (41.2%) Carob Nut (51.6%) Elixir
Bottomswell 23 2,500 100 42 102 30 318 93 36 92% 96 81% 1% 69 0 Invalid: Earth
Halve: Gravity
Weak: Wind
Defend: Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 550 52 1,000 gil - Power Wrist -
Aps 18 1,800 - 40 62 40 348 56 36 92% 160 68% 4% 63 5 Invalid: Gravity
Weak: Fire
Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 240 22 253 gil - Phoenix Down -
Blue Dragon 41 8,800 500 121 896 90 786 814 86 83% 240 53% 2% 80 10 Absorb: Ice
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 1,200 200 1,000 gil - Dragon Armlet -
Dark Dragon 57 14,000 600 150 1752 90 882 1592 120 76% 240 53% 5% 100 3 Invalid: Lightning Defend: Small, Darkness, Frog, Berserk, Petrify, Slow-numb, Death 5,000 350 2,500 gil Dragon Armlet (11.2%) Elixir (14.1%) Vaccine
Red Dragon 39 6,800 300 95 555 85 744 504 80 84% 260 49% 5% 90 5 Absorb: Fire
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 3,500 200 1,000 gil - Dragon Armlet -