Final Fantasy
Final Fantasy VII
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Items
Weapons
Armor
Accessories
Materia
Items
Key Items
Battle
Monsters
Monster Abilities
Set Encounters
Encounters
Elements
Status Effects
Characters
Characters
Spells
Limit Breaks
Attributes
Commands
Party Changes
World
Areas
Screens
Items of Interest
Shops
Shop Items
Activities
Fort Condor Battles
Fort Condor Units
Fort Condor Armies
Gold Saucer Prizes
Chocobo Types
Battle Square
Battle Square Rounds
Gamer Corner Guides
Log In
or
Create an Account
3 Submarine Crew (Pincer Attack)
Type
Pincer Attack
Experience
2,550
AP
240
Gil
1,500 gil
Run
Can't Run
Level
32
Left
2
Submarine Crew
Right
Submarine Crew
Fought In
Shinra Submarine
Compare 3 Submarine Crew (Pincer Attack) to other Encounters
Monsters: In
3 Submarine Crew (Pincer Attack)
Encounter – 1 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Submarine Crew
32
1,500
85
75
300
25
342
56
89%
74
85%
1%
55
0
-
-
850
80
500 gil
8-inch Cannon
(11.2%)
S-mine
(14.1%),
Shinra Beta
(12.1%)
-
Screens: With
3 Submarine Crew (Pincer Attack)
Encounter – 1 shown
Area
Temporary screens
become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point
Notes
Shinra Submarine
Inside Submarine
-
-
-
At the back of the room
-
Set Encounters: With
3 Submarine Crew (Pincer Attack)
– 1 shown
Area
Screen
Details
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
Shinra Submarine
Inside Submarine
Enter the submarine
32
2,550
240
1,500 gil
Pincer Attack
Can't Run
2 Submarine Crew
2 Submarine Crew, Captain
Related
3 Submarine Crew (Pincer Attack)
Type
Pincer Attack
Experience
2,550
AP
240
Gil
1,500 gil
Run
Can't Run
Level
32
Left
2
Submarine Crew
Right
Submarine Crew
Fought In
Underwater Reactor