Screens: In Mythril Mine – 4 shown
Temporary screens become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point Notes
Mythril Mine (East Entrance) 2 Madouges (96)
2 Madouges, 3 Crawlers (88)
3 Castanets (72)
1 - - -
Mythril Mine (Stairway Cavern) 3 Crawlers, Ark Dragon (96)
4 Castanets (88)
2 Castanets, Ark Dragon, Crawler (72)
3 - - -
Mythril Mine (West Entrance) 2 Madouges (96)
2 Madouges, 3 Crawlers (88)
3 Castanets (72)
- - - -
Mythril Mine (Cliffside) 3 Crawlers, Ark Dragon (72)
4 Castanets (68)
2 Castanets, Ark Dragon, Crawler (60)
5 Crawlers (56)
2 - - -
Items of Interest: In Mythril Mine – 6 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Screen Details
Ether Item No Mythril Mine (Stairway Cavern) Check the potion next to the stairs
Tent Item No Mythril Mine (Stairway Cavern) Open the chest at the top of the stairs
Long Range Materia Item No Mythril Mine (Stairway Cavern) Examine the purple materia at the top of the western plateau
Mind Source Item No Mythril Mine (East Entrance) Check the chest in the southwest passage
Elixir Item No Mythril Mine (Cliffside) Check the chest near the south entrance
Hi-Potion Item No Mythril Mine (Cliffside) Check the potion to the north
Monsters: Encountered in Mythril Mine – 4 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Ark Dragon 18 280 124 56 118 18 216 50 90% 130 74% 5% 61 7 Absorb: Fire
Invalid: Earth
Weak: Wind
Defend: Frog, Stop, Paralyzed 84 10 180 gil Ether (41.2%) Phoenix Down (14.1%), Ether (4%) Phoenix Down
Crawler 15 140 48 28 41 38 318 10 98% 32 93% 5% 36 2 Halve: Ice
Weak: Earth
- 56 6 65 gil - Hi-Potion (14.1%) -
Madouge 16 220 - 36 54 4 120 22 95% 26 94% 6% 56 3 - - 70 8 150 gil Grand Glove (11.2%) Hi-Potion (14.1%) Hi-Potion
Castanets 15 190 - 26 38 2 102 76 85% 4 99% 3% 49 2 Weak: Fire - 65 7 113 gil - Hi-Potion (14.1%) -
Materia: Found in Mythril Mine – 1 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def
Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Long Range Independent 2 L1: Long range attack Hidden - - - - - - - - - 80,000 1 gil 32
Items: Found in Mythril Mine – 5 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Hi-Potion Restores HP by 500 500 Magic One ally Restorative - Restores 500 HP 300 gil 150 gil Yes
Ether Restores MP by 100 100 Magic One ally Restorative - Restores 100 MP 1,500 gil 750 gil Yes
Elixir Fully Restores HP/MP 100% HP/MP Physical One ally Restorative - - - 1 gil Yes
Tent Restores ally's max HP/MP. Use at Save Point. - - - - 500 gil 250 gil Yes
Mind Source Raises [Spirit] - - - Permanently increases Spirit by 1. - 250 gil Yes