Thrown Objects – 74 shown
Item Type
The base power of this ability, which determines the amount of damage it does; a dagger (†) indicates that the attack ignores Defense, making it more powerful than other abilities with the same Bat.Pwr; normally thrown weapons deal double damage, indicated by a ×2
Bat.Pwr
Whether this ability is physical or magical in nature; the game determines hits and damage differently for each; item abilities have non-random effects
Type
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Element
The status effect granted to the target of this ability
Status
Price
Water Edge Skean 100 Magic All Foes 100% Water - 500 GP
Fire Skean Skean 100 Magic All Foes 100% Fire - 500 GP
Bolt Edge Skean 100 Magic All Foes 100% Thunder - 500 GP
Ashura Knife 57 ×2 Physical One Foe 100% - - -
Gravity Rod Rod 120 ×2 Physical One Foe 100% Earth - 13,000 GP
Tempest Knife 101 ×2 Physical One Foe 100% Wind - -
Forged Knife 81 ×2 Physical One Foe 100% - - 1,200 GP
Kotetsu Knife 66 ×2 Physical One Foe 100% - - 800 GP
Aura Lance Lance 227 ×2 Physical One Foe 100% - - -
Pearl Lance Lance 194 ×2 Physical One Foe 100% Pearl - -
Partisan Lance 150 ×2 Physical One Foe 100% - - 13,000 GP
Imp Halberd Lance 253 ×2 Physical One Foe 100% - - -
Murasame Knife 110 ×2 Physical One Foe 100% - - -
Aura Knife 162 ×2 Physical One Foe 100% - - -
Strato Knife 199 ×2 Physical One Foe 100% - - -
Sky Render Knife 215 ×2 Physical One Foe 100% - - -
Mithril Rod Rod 60 ×2 Physical One Foe 100% - - 500 GP
Poison Rod Rod 86 ×2 Physical One Foe 100% Poison - 1,500 GP
Punisher Rod 111 ×2 Physical One Foe 100% - - -
Dirk Dirk 26 ×2 Physical One Foe 100% - - 150 GP
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