Antidote |
- |
Cures "Poison" status |
50 GP |
25 GP |
Poison |
Remedy |
- |
Cures status ailments except "Zombie" |
1,000 GP |
500 GP |
Dark, Poison, Imp, Petrify, Mute, Seizure |
Sleeping Bag |
- |
Recovers HP/MP to 100% |
500 GP |
250 GP |
Dark, Zombie, Poison, Imp, Petrify, Clear |
Tent |
- |
Recovers party's HP/MP to 100% |
1,200 GP |
600 GP |
Dark, Zombie, Poison, Imp, Petrify, Wound, Clear |