Set Encounters: In MagiTek Research Facility Mine Cart – 5 shown
Encounter
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Item Won Notes
Mag Roader 14 - One of four possibilities for each of the first five encounters on the mine cart
2 Mag Roaders 51 - One of four possibilities for each of the first five encounters on the mine cart
Mag Roader, Mag Roader 15 - One of four possibilities for each of the first five encounters on the mine cart
4 Mag Roaders 51 - One of four possibilities for each of the first five encounters on the mine cart
Number 128 - Tent Sixth encounter on the mine cart
Encounters: In MagiTek Research Facility Mine Cart – 5 shown
World of Ruin encounters cannot be found in the World of Balance; unique encounters are found as set encounters or treasure guardians, but never as a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp. GP Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
14 232 277 1 19 Can't Run Mag Roader
15 430 577 2 18–19 Can't Run Mag Roader, Mag Roader
51 464 554 2 19 Can't Run Mag Roaders
51 792 1,200 2 18 Can't Run Mag Roaders
- - - 5 21–23 Can't Run Number 128, Left Blade, RightBlade
Monsters: Encountered in MagiTek Research Facility Mine Cart – 5 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Mag Roader 250 100 18 198 300 Weak pt: Ice Rush Battle ×1.5 25 16 1 10 60 90 20 184% 0 140 90% 0 100 Shuriken (7/8), Bolt Edge (1/8) Fire Skean (1/8) - Haste
Prevent: Imp, Petrify, Wound, Condemned, Near Fatal, Berserk, Psyche
Mag Roader 420 100 19 232 277 Absorb HP: Ice
Weak pt: Fire
Wheel Battle ×1.5 30 16 1 12 72 108 25 180% 0 140 90% 0 100 Shuriken (7/8), Bolt Edge (1/8) Water Edge (1/8) - Safe
Prevent: Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Muddled, Psyche
RightBlade 400 150 21 - - Absorb HP: Ice Rapier Battle ×1.5 30 16 5 20 113 170 120 105% 0 150 82% 0 100 Tincture (1/8) Fenix Down (7/8) Can't Control, Can't Suplex Prevent: Dark, Zombie, Poison, Imp, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Left Blade 700 470 22 - - Absorb HP: Ice Slash Battle ×2 30 17 5 13 99 198 120 105% 0 150 82% 0 100 Tincture (1/8) Fenix Down (7/8) Can't Control, Can't Suplex Prevent: Dark, Zombie, Poison, Imp, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image
Number 128 3,276 810 23 - - Absorb HP: Ice Red Feast Battle (HP drain) 30 22 3 13 108 108 120 105% 0 125 102% 0 100 Tempest (1/8) Tent (100%) Can't Control, Can't Suplex Prevent: Zombie, Poison, Imp, Petrify, Wound, Condemned, Mute, Muddled, Seizure, Psyche, Stop, Clear, Image
Items: Found or Sold in MagiTek Research Facility Mine Cart – 1 shown
Rare items can be stolen from monsters; limited items are usually found as treasure; strange items can be won in the colosseum
Name
Type Description Price Value
The status effects removed by this item
Statuses
Tent - Recovers party's HP/MP to 100% 1,200 GP 600 GP Dark, Zombie, Poison, Imp, Petrify, Wound, Clear