Related
Sprite
HP
1,000
MP
50
LV
21
Exp
350
Bat.Pwr
19
(110)
Hit Rate
100
Special
MetalPunch
Effect
Battle ×1.5
(165)
Defense
120
Evade %
0 (not used)
Mag.Def
100
MBlock%
0
Vulnerability: Physical
105%
Magic
121%
Vigor
56–63
Speed
45
Stamina
17
Mag.Pwr
10
Auto Status
Safe
Steal
Potion (7/8)
Mega Armors mostly stick to their MetalPunch special, but will counter Fight with Tek Laser and Magic with Missile. Neither is terribly dangerous, but they can waste time when you're fighting a Mega Armor before The Imperial Banquet.