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3 Red Wolves
Monsters
3
Red Wolves
Monster LV
32
Exp
2,061
GP
1,236
Magic Points
1
Run Difficulty
18
Veldt Group
35
Compare 3 Red Wolves to other Encounters
Monsters: In
3 Red Wolves
Encounter – 1 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Red Wolf
1,510
110
32
687
412
-
Rush
Battle ×1.5
25
18
10
10
186
279
155
78%
0
140
90%
0
100
Tonic
(100%)
Tonic
(1/8)
-
Prevent:
Dark
,
Poison
,
Petrify
,
Wound
,
Condemned
,
Near Fatal
,
Mute
,
Berserk
,
Muddled
,
Psyche
,
Slow
,
Stop
Encounter Groups: With
3 Red Wolves
Encounter – 2 shown
Area
Map
Condition
Encounters
The average amount of experience won in an encounter in this group
Avg. Exp.
The average amount of GP won in an encounter in this group
Avg. GP
The average amount of magic points won in an encounter in this group
Avg. Mag. Pts.
The range of average levels of monsters found in this group's encounters; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Narshe
Town
World of Ruin
2 Nastidons
(1/16)
Nastidon, 2 Red Wolves
(5/16)
3 Red Wolves
(5/16)
Test Rider
(5/16)
1,987
937
1.0
32
Narshe
Mine Road
World of Ruin
2 Nastidons
(1/16)
Nastidon, 2 Red Wolves
(5/16)
3 Red Wolves
(5/16)
Test Rider
(5/16)
1,987
937
1.0
32
Brontaur, Evil Oscar
Test Rider