You can cross the rope to the south to pick up a Star Veil on the lower pathway. The main path leads to six doors, all of which are TrapDoors. The fifth hides the save point, and the awesome Light Sword is behind the second. The first and fourth doors both lead to empty rooms. All of the TrapDoors except the third door on the north wall become Mantcores—that one instead transforms into a Yellow D. The door to the southwest room containing the stairs down is another TrapDoor.