Maps: Connected to Dwarven Hollow – 2 shown
The name of the map, including both the general area and the specific floor or section; Limited maps are closed off at a certain point in the plot; temporary maps only appear during certain brief plot points; once you reach end game maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
- - - -
1 - - -
Shops: Found in Dwarven Hollow – 3 shown
What this shop sells; mobile shops are contained within your vehicles; hidden shops sell powerful goods but must be found
Shop
The weapons, armor, items, or spells sold at this shop
Goods
Items Potion (150 gil)
Hi-Potion (1,200 gil)
Gold Needle (300 gil)
Maiden's Kiss (100 gil)
Echo Herbs (100 gil)
Mallet (100 gil)
Eye Drops (40 gil)
Antidote (80 gil)
Weapons Serpent Sword (1,500 gil)
Salamand Sword (3,000 gil)
Wightslayer (1,000 gil)
Tyrfing (2,800 gil)
Tonfa (500 gil)
Three-Section Staff (3,000 gil)
Light Staff (3,500 gil)
Armor Ice Armor (2,400 gil)
Ice Helm (1,200 gil)
Ice Shield (1,800 gil)
Kenpo Gi (2,000 gil)
Mage Robe (2,000 gil)
Treasures: Found in Dwarven Hollow – 17 shown
Treasure
The specifics of where this treasure can be found
Notes
Guarded By
Book of Fire Chest in lower area -
Book of Ice Chest in lower area -
Book of Light Chest in lower area -
Echo Herbs Chest in lower area -
Elixir Chest in lower area -
Gauntlets Chest in lower area -
Gold Needle Chest in lower area -
Gysahl Greens Chest in lower area -
Heroic Shield Chest in lower area -
Killer Bow Chest in lower area -
Knight Armor Chest in lower area -
Magic Key Given by dwarf after defeating Salamander -
Ottershroom Chest in lower area -
Phoenix Down Chest in lower area -
Phoenix Down Chest in lower area -
Scholar Hat Chest in lower area -
Scholar Robe Chest in lower area -
Weapons: Found in Dwarven Hollow – 11 shown
Rare weapons can only be found as treasure or won from monsters; unique weapons can only be found as treasure or purchased in hidden shops; ultimate weapons are uniquely powerful treasures; onion weapons are rare treasures of unmatched but narrow power
Name
The higher a weapon's power, the more damage physical attacks made with it deal; characters gain a bonus to power based on strength
Power
A weapon's base accuracy; characters gain a bonus to accuracy based on agility and job level; note that the accuracy of arrows is ignored in favor of the bow's accuracy when using a bow and arrow combination
Accuracy
Some weapons offer a bonus to one or more statistics; certain weapons also offer a bonus to one or more element types, but this has no effect; for the curious, the elemental bonuses are shown on individual weapon pages
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt
Elements
The jobs which are capable of using this weapon
Equipped By
(Book)Book of Fire 32 70% - - 1,650 gil - Fire Ni, Sa, Sc
(Book)Book of Ice 32 70% - - 1,650 gil - Ice Ni, Sa, Sc
(Book)Book of Light 32 70% - - 1,650 gil - Lightning Ni, Sa, Sc
(Bow)Killer Bow 15 85% - 2,000 gil 1,000 gil - - Ni, Ra
(Rod)Light Staff 8 50% - 3,500 gil 1,750 gil Thunder - De, Ni, RM, Sa, WM
(Sword)Salamand Sword 32 80% - 3,000 gil 1,500 gil Fire Fire Kn, Ni, Wa
(Sword)Serpent Sword 25 80% - 1,500 gil 750 gil - Lightning Kn, Ni, Wa
(Nunchaku)Three-Section Staff 25 70% - 3,000 gil 1,500 gil - - Mo, Ni
(Nunchaku)Tonfa 20 80% - 500 gil 250 gil - - Mo, Ni
(Sword)Tyrfing 29 75% - 2,800 gil 1,400 gil - - Ni, RM
(Sword)Wightslayer 15 80% - 1,000 gil 500 gil - Holy Ni, RM
Armor: Found in Dwarven Hollow – 10 shown
Rare armors can only be found as treasure or won from monsters; unique armors can only be found as treasure; ultimate armors are uniquely powerful treasures; onion armors are rare treasures of unmatched but narrow power
Name
Defense reduces the amount of damage taken per physical hit; the defense value of multiple pieces of armor is cumulative
Defense
Most types of armor grant a bonus to the wearer's evasion; the evasion bonus of multiple pieces of armor is cumulative
Evasion
Magic defense reduces the amount of damage taken by spells and special attacks; the magic defense value of multiple pieces of armor is cumulative
Mag. Def.
Some types of armor offer a bonus to one or more statistics
Bonuses
The cost to buy this armor in a shop
Price
The amount of gil received when selling this armor in a shop
Value
The wearer becomes immune to all of the listed status ailments while using this armor
Status Immunity
The wearer takes half damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor with a weakness to a resisted element, the resistance takes precedence
Resistance
The wearer takes double damage from spells or attacks of any of the listed elements; if the wearer is also using a piece of armor resistant to the element this armor is weak against, the resistance takes precedence
Weakness
The jobs which are capable of using this armor
Equipped By
(Gloves)Gauntlets 2 8% 3 - - 1,250 gil - - - Dr, Kn, Ni, Vi
(Shield)Heroic Shield 10 10% 12 - 3,500 gil 1,750 gil Petr, Slp - - Dr, Kn, Ni, Vi
(Armor)Ice Armor 5 6% 4 - 2,400 gil 1,200 gil - Fire Ice Dr, Kn, Ni, Ra, Vi, Wa
(Helm)Ice Helm 4 6% 6 - 1,200 gil 600 gil - Fire Ice Dr, Kn, Ni, Ra, RM, Th, Vi, Wa
(Shield)Ice Shield 8 9% 8 - 1,800 gil 900 gil - Fire Ice Dr, Kn, Ni, OK, RM, Th, Vi, Wa
(Armor)Kenpo Gi 6 8% 3 - 2,000 gil 1,000 gil - - - BB, Mo, Ni
(Armor)Knight Armor 12 9% 7 - - 3,750 gil Petr, Slp - - Kn, Ni
(Armor)Mage Robe 9 7% 7 - 2,000 gil 1,000 gil - - - BM, De, Ev, Ma, Ni, RM, Sa, Su, WM
(Helm)Scholar Hat 5 10% 6 - 7,500 gil 3,750 gil - - - BM, De, Ma, Ni, Sa, Sc, WM
(Armor)Scholar Robe 15 12% 7 - 5,500 gil 2,750 gil - - - BM, De, Ma, Ni, Sa, Sc, WM
Items: Found in Dwarven Hollow – 13 shown
Rare items can only be found as treasure or won from monsters; unique items can only be found as treasure; key items are unique items that are important to the plot
Name
Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all
Type
The cost to buy this item in a shop
Price
The amount of gil received when selling this item in a shop
Value
The spell cast when this item is used in battle; using the item in this way consumes it
Effect
Antidote Anywhere 80 gil 40 gil Poisona
Echo Herbs Anywhere 100 gil 50 gil Echo Herbs
Elixir Anywhere - 1,500 gil Elixir
Eye Drops Anywhere 40 gil 20 gil Blindna
Gold Needle Anywhere 300 gil 150 gil Stona
Gysahl Greens Field 150 gil 75 gil -
Hi-Potion Anywhere 1,200 gil 600 gil Recovery
Magic Key Field 100 gil 50 gil -
Maiden's Kiss Anywhere 100 gil 50 gil Maiden's Kiss
Mallet Anywhere 100 gil 50 gil Mallet
Ottershroom Field 2,000 gil 1,000 gil Teleport
Phoenix Down Anywhere - 1,500 gil Raise
Potion Anywhere 150 gil 75 gil Recovery