Related
Sprite
HP
100
Gold
195 G
Experience
195
Absorb
10
Evade
9%
Magic Def.
33%
Damage
18–36
Hit
96%
Critical Hit Chance
1%
Family
Giant
Morale
116 (may run at party level 18+)
OGRES have a powerful attack that can deal well over 20 damage to lightly-armored Warriors. They often appear with CREEPS, which should be your first target since they are nearly as dangerous but are easier to defeat.
Sprite
HP
144
Gold
723 G
Experience
723
Absorb
10
Evade
27%
Magic Def.
40%
Damage
23–46
Hit
101%
Critical Hit Chance
1%
Attack Probability
50%
Family
Giant, Regenerating, Spellcaster
Morale
134 (may run at party level 27+)
The ORB of Fire
Page
3
Gather loot in the Treasure room of Gurgu Volcano B2 before proceeding further.
The ORB of Earth
Page
5
Return to the Earth Cave and plumb its deepest depths to destroy LICH and restore light to the ORB of Earth.
The ORB of Earth
Page
2
HP
132
Gil
300 gil
Experience
282
Size
Large
Damage
23
Hit Rate
1×100%
Critical Hit Chance
1%
Absorb
14
Evade
15%
Magic Defense
36%
Morale
126 (may run if party is level 23 or higher)
Monster Family
Giant
Ogre Chieftans are simply more powerful versions of Ogres. All of their stats are just slighly higher, but not enough so to change your strategy against them. When they start appearing with Ogre Mages and Hyenadons, they prove to be more of a distraction than an actual threat. They are best saved for last in almost any encounter in which they appear.
Sprite
Rank
4
HP
300
Average Drop Value
590 gil
Power
40
Attacks
3×70%
(2.1)
Defense
35
Evasion
1×40%
(0.4)
Magic Resistance
3×40%
(1.2)
Monster Family
Giant
Fear
−70% (50% at 4,140 party HP)
Treasures
300 gil (40%), 400 gil (30%), 500 gil (20%), Wing Sword (5%), Ice Shield (5%)
Ogre Chiefs have three decent attacks, but the main concern is their high defense. It shouldn't be nearly high enough to stop you from destroying them, but like other high HP Monsters, it won't be a quick kill. If you're lucky, these guys might drop a powerful Wing Sword.