Related
HP
84
Gil
70 gil
Experience
225
Size
Small
Damage
22
Hit Rate
2×94%
Critical Hit Chance
1%
Absorb
10
Evade
27%
Magic Defense
28%
Morale
112 (may run if party is level 16 or higher)
Scorpions aren't bad by the time they become a common threat, but as a rare encounter in the Marsh Cave they can be deadly. They get two attacks that each deal plenty of damage and cause Poison, and have respectable defensive statistics as well. There's no particularly easy way to deal with Scorpions in the Marsh Cave other than to hope you don't run into them. Later on, they're little more than fodder with a chance to Poison.
Sprite
HP
148
Gold
300 G
Experience
639
Absorb
18
Evade
30%
Magic Def.
43%
Family
Aquatic
Morale
200
Like many of the enemies in the Sunken Shrine, LOBSTERS can dish out damage but can't take it. They get three powerful attacks that can Poison characters, but are easily taken out with physical or magical attacks. Large groups can be softened up with LIT2, or better yet, the Zeus Gauntlet.