Tamed Monsters – 164 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
ValfodrDLC Ravager 3 Biological 99 579 599 6,715 3 - 99 963 1,022 9,860 2,288,400 gil Gagnrath -
Gahongas Synergist 1-5 Biological 99 19 78 615 3 100 99 614 631 6,979 850,000 gil Fanatical Dance - 150 s
Haguma Medic 1-5 Biological 99 22 95 638 3 100 99 661 756 6,759 850,000 gil Hypnotic Star ×2.20 120 s
Tabasco Toad Ravager 1-5 Biological 99 20 23 324 3 65 99 957 525 6,611 850,000 gil Cleansing Overture - 265 s
Spiceacilian Ravager 1-5 Biological 99 17 40 281 3 65 99 360 1,012 5,739 850,000 gil Refreshing Rain ×1.00 60 s
Ceratoraptor Ravager 1-5 Biological 99 27 57 475 3 65 99 563 773 6,710 850,000 gil Refreshing Rain ×2.00 90 s
Ceratosaur Saboteur 1-5 Biological 99 25 41 415 3 65 99 670 494 5,517 850,000 gil Refreshing Rain ×4.00 120 s
Dendrobium Saboteur 1-5 Biological 99 48 106 456 3 55 99 419 749 7,491 850,000 gil Biohazard Injection ×2.20 150 s
Mandrake Commando 1-5 Biological 99 48 100 445 3 55 99 764 351 6,604 850,000 gil Sniping Thrust ×3.00 165 s
Necrosis Saboteur 3-5 Biological 99 49 99 441 3 55 99 768 325 7,137 2,296,400 gil Biohazard Injection ×2.20 150 s
Cait Sith Medic 1-5 Biological 99 20 46 324 3 65 99 273 1,006 6,759 850,000 gil Kitty Clock ×3.00 180 s
Calautidon Sentinel 3-5 Biological 99 39 20 1,040 3 - 99 553 241 9,494 2,288,400 gil Shell Spin ×2.20 135 s
Gorgonopsid Commando 1-5 Biological 99 59 33 400 3 65 99 751 521 6,240 850,000 gil Sonic Fangs ×3.00 165 s
Miniflan Commando 1-5 Biological 99 44 66 547 3 50 99 783 831 6,768 842,000 gil Spit ×2.20 120 s
Chocobo Commando 1-5 Biological 99 74 55 827 3 80 99 879 674 8,012 850,000 gil Kweh ×3.00 205 s
Flandit Sentinel 2-5 Biological 99 42 57 595 3 - 99 531 548 9,092 1,631,000 gil Hundred Fists ×2.66 180 s
White Chocobo Medic 1-5 Biological 99 54 69 658 3 90 99 701 975 5,392 850,000 gil Kweh ×3.00 205 s
Chelicerata Saboteur 2-5 Biological 99 32 45 534 3 55 99 815 852 6,406 1,631,000 gil Deathscythe ×2.40 150 s
Svarog Commando 1-5 Biological 99 90 23 797 3 40 99 867 408 9,480 850,000 gil Fresh Breath ×2.20 120 s
Twilight Odin Commando 3-5 Biological 99 89 13 899 4 30 99 987 525 11,300 2,288,400 gil Zantetsuken ×2.20 265 s
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