Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 49 11 565 -
Grade 1 20 99 42 1,046 2,240 gil
Grade 2 40 255 76 4,947 34,640 gil
Abilities: Learned by Pulse Soldier – 4 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Energy Wave 1 Magic - Lightning - No - - 1 - -
Provoke 1 Physical 1 - Provoke Yes - +2.00 1 - 40/10
Steelguard 7 Defense 1 - - Yes - - 1 - -
Vendetta 16 Defense 1 - - Yes ×1.80 +0.50 1 - 90/25
Passive Abilities: Learned by Pulse Soldier – 4 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Resist Physical Bonus 3 -
HP Bonus 10 -
Defense Maintenance
18 Turbo
HP Bonus 20 -
Monster Crystarium Levels: Pulse Soldier – 39 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Sentinel 2 1 Large Potent Bolt - +1 - +18 +2/+2/+11 +2 +2 +20
Sentinel 3 1 Small Potent Bolt Resist Physical Bonus +1 - +19 +1/+1/+6 +1 +1 +12
Sentinel 4 1 Large Potent Bolt - +2 - +18 +2/+2/+11 +4 +2 +20
Sentinel 5 1 Small Potent Bolt - +1 - +19 +1/+1/+6 +1 +1 +12
Sentinel 6 1 Small Potent Bolt - +1 +1 +18 +1/+1/+6 +1 +1 +11
Sentinel 7 1 Large Potent Bolt Steelguard +2 - +19 +2/+2/+11 +4 +2 +22
Sentinel 8 1 Small Potent Bolt - +1 - +18 +1/+1/+6 +1 +1 +11
Sentinel 9 1 Small Potent Bolt - +1 - +19 +1/+1/+6 +1 +1 +12
Sentinel 10 1 Large Potent Bolt HP Bonus +2 +1 +19 +2/+2/+11 +4 +2 +22
Sentinel 11 1 Small Potent Bolt - +1 - +16 +1/+1/+5 +1 +1 +10
Sentinel 12 1 Large Potent Bolt ×2 - +1 - +17 +2/+2/+11 +2 +2 +20
Sentinel 13 1 Small Potent Bolt ×2 - +1 - +17 +1/+1/+6 +1 +1 +11
Sentinel 14 1 Small Potent Bolt ×2 - +1 +1 +17 +1/+1/+6 +1 +1 +11
Sentinel 15 1 Small Potent Bolt ×2 - +2 - +17 +1/+1/+6 +2 +1 +11
Sentinel 16 1 Large Potent Bolt ×2 Vendetta +1 - +16 +2/+2/+9 +2 +2 +18
Sentinel 17 1 Small Potent Bolt ×2 - +1 +1 +17 +1/+1/+6 +1 +1 +11
Sentinel 18 1 Small Potent Bolt ×2
Defense Maintenance
+1 - +17 +1/+1/+6 +1 +1 +11
Sentinel 19 1 Small Potent Bolt ×2 - +1 - +17 +1/+1/+6 +1 +1 +11
Sentinel 20 1 Large Potent Bolt ×2 HP Bonus +2 +1 +17 +2/+2/+11 +4 +2 +20
Sentinel 21 2 Large Vitality Chip - +12 +2 +176 +8/+2/+96 +15 +4 +191
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Areas: Where Pulsework Soldier is Encountered – 3 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
Beachfront New Bodhum -003 AF- No Yellow
Winding Way New Bodhum -003 AF- No Yellow
Tidal Shallows New Bodhum -003 AF- No Yellow