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Necrosis
Monster
Necrosis
Role
Saboteur
Grade
3–5
Strength
49
Magic
99
Maximum HP
441
Animation Speed
55
Maximum Level
99
Descriptors
Late Bloomer, Rare, Calm
Feral Link
Biohazard Injection
(Inflicts Poison)
Effect Modifier
×2.20
Charge Time
150 seconds
Input Type
Multiple
Command
→
,
→
,
↓
Compare Necrosis to other Tamed Monsters
Upgraded Statistics by Material Grade Used
Materials Used
Level
Strength
Magic
Maximum HP
Material Cost
-
1
49
99
441
-
Grade 3
15
84
125
583
24,800 gil
Grade 4
30
118
151
786
144,400 gil
Grade 5
99
768
325
7,137
2,296,400 gil
Abilities: Learned by
Necrosis
– 9 shown
Monster abilities
can only be learned by tamed monsters;
exclusive abilities
can only be learned by one of your two main characters;
feral link abilities
are monster-specific special abilities;
DLC abilities
are only available if you have the relevant content
Name
Level
Type
ATB Cost
Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Biohazard Injection
1
Physical
-
-
-
No
-
-
1
-
-
Deprotect II
1
Magic
1
-
Deprotect
No
×0.55
+0.50
1
-
25
Deshell II
12
Physical
1
-
Deshell
No
×0.55
+0.50
1
-
25
Poison II
9
Physical
1
-
Poison
No
×0.55
+0.50
1
-
25
Imperil II
28
Physical
1
-
Imperil
No
×0.55
+0.50
1
-
25
Heavy Deprotega
39
Physical
3
-
Deprotect
No
×0.80
+0.50
1
-
25
Heavy Deshellga
24
Physical
3
-
Deshell
No
×0.80
+0.50
1
-
25
Heavy Poisonga
80
Physical
3
-
Poison
No
×0.80
+0.50
1
-
25
Heavy Imperilga
52
Physical
3
-
Imperil
No
×0.80
+0.50
1
-
25
Passive Abilities: Learned by
Necrosis
– 11 shown
Monster abilities
can only be learned by tamed monsters;
exclusive abilities
are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
HP Bonus
36
-
HP Bonus
50
-
HP Bonus
66
-
HP Bonus
72
-
Improved Debuffing
1
Blue Streak
Improved Debuffing
86
Blue Streak
Resilience Bonus
1
-
Resilience Bonus
46
-
Resilience Bonus
70
-
Resist Physical Bonus
15
-
Resist Physical Bonus
30
-
Monster Crystarium Levels:
Necrosis
– 98 shown
Role
Level
Grade
Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability
Strength
Magic
Maximum HP
Potent Bonus
Power Bonus
Mana Bonus
Vitality Bonus
Saboteur
2
3
Large
Potent Orb
-
-
-
+4
+2/+2/+4
+2
+2
+6
Saboteur
3
3
Large
Potent Orb
-
+1
-
+5
+2/+2/+4
+2
+2
+6
Saboteur
4
3
Small
Potent Orb
-
+1
-
+5
+1/+1/+2
+1
+1
+3
Saboteur
5
3
Large
Potent Orb
-
+1
-
+5
+2/+2/+4
+2
+2
+6
Saboteur
6
3
Small
Potent Orb
-
+1
+1
+4
+1/+1/+2
+1
+1
+3
Saboteur
7
3
Large
Potent Orb
×2
-
+1
-
+5
+2/+2/+4
+2
+2
+6
Saboteur
8
3
Small
Potent Orb
×2
-
+1
-
+5
+1/+1/+2
+1
+1
+3
Saboteur
9
3
Large
Potent Orb
×2
Poison II
+1
-
+5
+2/+2/+4
+2
+2
+6
Saboteur
10
3
Small
Potent Orb
×2
-
+1
+1
+5
+1/+1/+2
+1
+1
+3
Saboteur
11
3
Large
Potent Orb
×2
-
-
-
+8
+2/+2/+6
+2
+2
+9
Saboteur
12
3
Large
Potent Orb
×4
Deshell II
+1
-
+9
+2/+2/+6
+2
+2
+11
Saboteur
13
3
Small
Potent Orb
×4
-
+1
-
+9
+1/+1/+3
+1
+1
+6
Saboteur
14
3
Large
Potent Orb
×4
-
+1
-
+9
+2/+2/+6
+2
+2
+11
Saboteur
15
3
Large
Potent Orb
×4
Resist Physical Bonus
+1
+1
+9
+2/+2/+6
+2
+2
+11
Saboteur
16
4
Large
Potent Essence
-
+1
-
+8
+2/+2/+6
+2
+2
+9
Saboteur
17
4
Large
Potent Essence
-
+1
-
+9
+2/+2/+6
+2
+2
+11
Saboteur
18
4
Small
Potent Essence
-
+1
-
+9
+1/+1/+3
+1
+1
+6
Saboteur
19
4
Large
Potent Essence
-
+1
-
+9
+2/+2/+6
+2
+2
+11
Saboteur
20
4
Small
Potent Essence
-
+1
+1
+9
+1/+1/+3
+1
+1
+6
Saboteur
21
4
Large
Potent Essence
×2
-
-
-
+8
+2/+2/+6
+2
+2
+9
loading table data...
Areas: Where
Necrosis
is Encountered – 1 shown
DLC areas
are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
The Pass of Paddra
Yaschas Massif -01X AF-
No
Yellow
Mandrake
Navidon
Related
Necrosis
Type
Feral Creatures – Stalker
Hit Points
9,120
Strength
164
Magic
152
CP
128
Gil
141
Chain Resistance
75
Stagger Point
200.0%
Stagger Index
120
Libra per Encounter
20%
Interrupt Resistance
15
Launch Vulnerability
Immune
Tame Chance
10%
Tamed Role
Grade 3 Saboteur
Common Drop
Molted Tail
(15%)
Rare Drop
Chronomist
(2%)
Note
Capable of draining HP.
Note
Capable of inflicting Deprotect.
Note
Capable of inflicting Debrave.
Elemental Vulnerability
Fire
Ice
Lightning
Wind
Physical
Magic