Accessories: With Resist Fog Bonus – 3 shown
Special accessories require components to be purchased; upgraded accessories are altered versions of other accessories; rare accessories cannot be purchased, or are made from accessories that cannot be purchased; exceptional accessories require rare components to purchase; DLC accessories are only available if you have the relevant content
Name
Eq. Cost Passive Abilities
Some accessories may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
The price to purchase this accessory from Chocolina; note that some accessories require components in addition to gil; prices listed in coins are purchased with Casino Coins in Serendipity rather than from Chocolina
Price
The components you will need to purchase this accessory from Chocolina, in addition to the price in gil
Components
Value
White Cape 55 Resist Fog: +66% Debuff: Duration 650 gil - 325 gil
Delicate White Cape 35 Resist Fog: +33% Debuff: Duration 325 gil Chocobo Plume ×2, Tear of Remorse, White Cape 162 gil
Durable White Cape 75 Resist Fog: +100% Debuff: Duration 1,300 gil Millerite, White Cape 650 gil
Tamed Monsters: Which can learn Resist Fog Bonus – 22 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Dendrobium Saboteur 1-5 Biological 66 164,000 gil 99 48 106 456 3 55 99 419 749 7,491 850,000 gil Biohazard Injection ×2.20 150 s
Rangda Saboteur 2-5 Biological 50 231,000 gil 70 59 81 891 3 40 70 339 810 5,397 615,000 gil Multicast ×2.20 135 s
Leyak Synergist 2-5 Biological 50 231,000 gil 70 59 82 913 3 105 70 218 995 4,138 615,000 gil Giant Drop ×1.10 90 s
Cait Sith Medic 1-5 Biological 90 442,000 gil 99 20 46 324 3 65 99 273 1,006 6,759 850,000 gil Kitty Clock ×3.00 180 s
Unsaganashi Saboteur 2-5 Biological 58 335,000 gil 70 35 46 523 3 40 70 308 656 4,350 615,000 gil Giant Drop ×2.00 120 s
Fachan Synergist 2-5 Biological 58 335,000 gil 70 33 45 555 3 105 70 185 768 3,460 615,000 gil Multicast ×1.80 90 s
Dendrobium Saboteur 1-5 Biological 30 16,800 gil 99 48 106 456 3 55 99 419 749 7,491 850,000 gil Biohazard Injection ×2.20 150 s
Flanitor Medic 3-4 Mechanical 25 63,200 gil 40 58 142 703 3 70 40 304 896 2,739 149,000 gil Hyper Rescue ×3.00 90 s
Leyak Synergist 2-5 Biological 38 69,000 gil 70 59 82 913 3 105 70 218 995 4,138 615,000 gil Giant Drop ×1.10 90 s
Rangda Saboteur 2-5 Biological 38 69,000 gil 70 59 81 891 3 40 70 339 810 5,397 615,000 gil Multicast ×2.20 135 s
Cait Sith Medic 1-5 Biological 73 258,000 gil 99 20 46 324 3 65 99 273 1,006 6,759 850,000 gil Kitty Clock ×3.00 180 s
Pitterpatter Saboteur 3-5 Biological 44 296,400 gil 45 42 82 787 3 65 45 532 381 4,971 328,400 gil Refreshing Rain ×4.00 180 s
Fachan Synergist 2-5 Biological 41 110,600 gil 70 33 45 555 3 105 70 185 768 3,460 615,000 gil Multicast ×1.80 90 s
Unsaganashi Saboteur 2-5 Biological 41 110,600 gil 70 35 46 523 3 40 70 308 656 4,350 615,000 gil Giant Drop ×2.00 120 s
Dendrobium Saboteur 1-5 Biological 6 320 gil 99 48 106 456 3 55 99 419 749 7,491 850,000 gil Biohazard Injection ×2.20 150 s
Leyak Synergist 2-5 Biological 9 2,800 gil 70 59 82 913 3 105 70 218 995 4,138 615,000 gil Giant Drop ×1.10 90 s
Rangda Saboteur 2-5 Biological 9 2,800 gil 70 59 81 891 3 40 70 339 810 5,397 615,000 gil Multicast ×2.20 135 s
Cait Sith Medic 1-5 Biological 38 25,200 gil 99 20 46 324 3 65 99 273 1,006 6,759 850,000 gil Kitty Clock ×3.00 180 s
Flanitor Medic 3-4 Mechanical 18 38,400 gil 40 58 142 703 3 70 40 304 896 2,739 149,000 gil Hyper Rescue ×3.00 90 s
Pitterpatter Saboteur 3-5 Biological 33 160,400 gil 45 42 82 787 3 65 45 532 381 4,971 328,400 gil Refreshing Rain ×4.00 180 s
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