Tamed Monsters: Which can use Fog II – 7 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
NabaatDLC Saboteur 5 Biological 1 - 13 447 455 4,865 6 - 13 715 723 7,026 376,000 gil Sadistic Surge -
Illuyankas Saboteur 3-4 Biological 1 - 40 180 48 1,628 3 40 40 582 257 6,960 149,000 gil Tail Whip ×1.70 108 s
Garuda Saboteur 3-4 Mechanical 16 28,800 gil 40 180 48 1,573 3 40 40 582 257 6,900 149,000 gil Hellstorm Bolt ×2.20 120 s
Clematis Saboteur 2-5 Biological 28 25,600 gil 70 84 178 781 3 55 70 718 311 6,514 615,000 gil Biohazard Injection ×2.20 150 s
Bamapama Saboteur 3-5 Biological 42 264,400 gil 45 118 164 1,920 3 40 45 1,047 303 4,875 328,400 gil Multicast ×2.00 120 s
Unsaganashi Saboteur 2-5 Biological 30 32,000 gil 70 35 46 523 3 40 70 308 656 4,350 615,000 gil Giant Drop ×2.00 120 s
Silver Lobo Saboteur 2-4 Biological 40 95,000 gil 45 70 70 654 3 65 45 383 443 3,345 199,000 gil Shred ×2.38 150 s