Encounters: With Vargid Police – 5 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Name
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
Whether pre-emptive strikes are possible in this encounter; pre-emptive strikes are only possible during normal battles, and are disabled during any set encounter on a map with no random encounters, even if the encounter would normally allow them; there are no pre-emptive strikes in the battle square
Pre-emptive?
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
The specific monsters that appear in this encounter; a dagger (†) indicates that one or more of the marked monsters have cover, meaning that they cannot be attacked until certain monsters in closer rows have been defeated
Monsters
3 Vargid Police 9 132 21 120 gil Normal Battle Yes ×1 Vargid Police
Brain Pod, 2 Vargid Police 9–15 140 20 175 gil Back Attack No ×2 Brain Pod, 2 Vargid Police
Vargid Police, Zenene 9–14 102 13 100 gil Normal Battle Yes ×1 Vargid Police, Zenene
2 Vargid Police 9 88 14 80 gil Normal Battle Yes ×1 Vargid Police
3 Vargid Police 9 132 21 120 gil Pincer Attack No ×1 Vargid Police