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Temple of the Ancients (Chasm Bottom)
Area
Temple of the Ancients
Connections
to
Stair Maze
Arrivals
from
Temple of the Ancients (Clock Room)
Treasures
Nail Bat
Monsters
Ancient Dragon
Compare Temple of the Ancients (Chasm Bottom) to other Screens
Items of Interest: In
Temple of the Ancients (Chasm Bottom)
– 1 shown
Item
Type
Whether this item can be found or collected multiple times
Repeatable
Details
Nail Bat
Item
No
Open the chest against the wall
Set Encounters: In
Temple of the Ancients (Chasm Bottom)
– 1 shown
Limited encounters
never appear as random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square encounters
only appear in the Battle Square;
chocobo encounters
only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Details
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
2 Ancient Dragons (Pincer Attack)
Fall down from the clock by being hit by the second hand (fought each time)
34
1,600
160
1,600 gil
Pincer Attack
Can't Run
Monsters: Encountered in
Temple of the Ancients (Chasm Bottom)
– 1 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Ancient Dragon
34
2,400
450
70
292
55
534
90
82%
280
45%
1%
70
10
Invalid:
Earth
,
Water
Weak:
Gravity
,
Wind
Defend:
Frog
,
Stop
,
Paralyzed
800
80
800 gil
-
Turbo Ether
(14.1%)
-
Weapons: Found in
Temple of the Ancients (Chasm Bottom)
– 1 shown
Rare weapons
can only be found at specific points during the game;
ultimate weapons
have special properties that can multiply their damage to extreme levels;
starting weapons
cannot be re-obtained if sold or lost
Name
Character
Attack
Attack%
Magic
The growth of materia slots is categorized by color:
⦿×1
,
⦿×2
,
⦿×3
, and
⦾×0
.
Materia Slots
AP Growth
Range
Effects
Price
Value
Nail Bat
Cloud
70
100%
-
-
-
Normal
Critical Hit
+4%
2,800 gil
1,400 gil
Temple of the Ancients (Clock Room)
Temple of the Ancients (Hallway I)