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All Creation
Description
Learn Limit Skill “All Creation”
Target
Use in Field?
Yes
Teaches
All Creation
to
Yuffie
Found in
Wutai
Dropped by
Godo
Compare All Creation to other Items
Limit Breaks: Requiring
All Creation
– 1 shown
Level 2
,
level 3
, and
level 4
limit breaks are generally more powerful but take longer to unlock;
limit break abilities
are not directly used, but rather are used as part of another limit break
Name
Character
The level of this limit break; some levels have two limit breaks, the second of which cannot be learned until the first has already been unlocked
Level
The requirements to use this limit break; all characters begin with their level 1–1 limit break available; a character must personally defeat the listed number of monsters to unlock each new limit level
Requirements
Description
The damage calculation of the limit break; multiple hits are indicated first; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the limit break; limit breaks marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the limit break ignores Defense/Magic def;
healing
,
HP draining
, and
MP damaging
limit breaks are indicated by their text color
Base Damage
Attack%
Target
Type
Element
Status
Special
All Creation
Yuffie
4–1
Unlock all other limit breaks, use
All Creation
Attacks all opponents
800%×P
Always Hits
All enemies
Physical
-
-
-
Monsters: With
All Creation
– 1 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Godo
41
10,000
1,000
70
337
45
516
60
88%
100
80%
1%
68
0
-
Defend:
Sleep
,
Small
,
Confusion
,
Silence
,
Frog
,
Stop
,
Berserk
,
Paralyzed
,
Petrify
,
Slow-numb
,
Manipulate
,
Death
,
Death-sentence
5,000
60
40,000 gil
-
All Creation
-
Cosmo Memory
Chaos