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Thrown Objects:
Wind
-elemental – 3 shown
Item
Type
The base power of this ability, which determines the amount of damage it does; a dagger (†) indicates that the attack ignores Defense, making it more powerful than other abilities with the same Bat.Pwr; normally thrown weapons deal double damage, indicated by a ×2
Bat.Pwr
Whether this ability is physical or magical in nature; the game determines hits and damage differently for each; item abilities have non-random effects
Type
The targets available to this ability; many abilities can target either allies or foes, and the note here signifies which they target by default; a double dagger (‡) indicates that an ability can hit all targets on either side of a pincer attack or side attack at the same time
Target
How likely this ability is to connect; abilities with a 100% hit rate always connect unless some effect prevents them entirely
Hit Rate
Element
The status effect granted to the target of this ability
Status
Price
Air Lancet
Dirk
76 ×2
†
Physical
One Foe
100%
Wind
-
950 GP
Blossom
Dirk
112 ×2
†
Physical
One Foe
100%
Wind
-
3,200 GP
Tempest
Knife
101 ×2
†
Physical
One Foe
100%
Wind
-
-