Tincture |
- |
Recovers 50 MP |
1,500 GP |
750 GP |
- |
Tent |
- |
Recovers party's HP/MP to 100% |
1,200 GP |
600 GP |
Dark, Zombie, Poison, Imp, Petrify, Wound, Clear |
Remedy |
- |
Cures status ailments except "Zombie" |
1,000 GP |
500 GP |
Dark, Poison, Imp, Petrify, Mute, Seizure |
Fenix Down |
- |
Recovers the wounded |
500 GP |
250 GP |
Wound |
Sleeping Bag |
- |
Recovers HP/MP to 100% |
500 GP |
250 GP |
Dark, Zombie, Poison, Imp, Petrify, Clear |
Potion |
- |
Recovers 250 HP |
300 GP |
150 GP |
- |
Revivify |
- |
Cures "Zombie" status |
300 GP |
150 GP |
Zombie |
Smoke Bomb |
- |
Lets party escape from battle |
300 GP |
150 GP |
- |