Final Fantasy
Final Fantasy (PlayStation)
Final Fantasy (NES)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Walkthrough
Game Systems
Forming a Party
Items
Items
Weapons
Armor
Key Items
Battle
Monsters
Special Attacks
Random Encounters
Set Encounters
Monster Families
Elements
Status Ailments
Characters
Classes
Spells
Monk Weapons
World
Areas
Maps
Treasure
Shops
Gamer Corner Guides
Log In
or
Create an Account
Monsters: Found in
Titan's Cave
– 5 shown
Minibosses
are only found in repeatable set encounters;
bosses
are encountered only one time during the game; the
final boss
must be defeated to complete the game;
superbosses
are the most dangerous monsters in the game, but are optional
Name
HP
Gil
The total amount of experience earned for defeating this monster (this is split evently among surviving party members)
Exp
Each physical hit will deal between one and two times this amount of damage to the target, reduced by the target's defense
Att
The number of hit chances the monster gets whenever it attacks; each successful hit will deal full damage and can be a critical hit
Hits
The accuracy of the monster's attacks; the base chance to hit is approximately 84% plus half of the monster's accuracy, modified by the target's evasion
Acc
The status ailment, if any, that can be inflicted by this monster's attacks; the base chance of affliction is 50%, reduced by 1% for each two points of magic defense the target has
Status
The chance of each of this monster's attacks being a critical hit (unless the attack misses); critical hits add double the monster's attack rating to their normal damage (this extra damage ignores defense)
Crit
Each physical hit the monster takes will have its damage reduced by this amount
Abs
The monster's base chance to evade any given physical attack; each two points of evasion result in a 1% better chance to evade attacks
Eva
For each two points of magic defense, the monster has a 1% better chance of resisting any given spell
Mag. Def.
The lowest party level at which the monster may choose to run away; the chance to run is approximately 4% for each level the party leader is above this level
Run Lev.
The chance that the monster uses a magic spell on its turn; each monster that can cast spells has a specific cycle of spells that they always use in the same order (see the monster page for specifics)
Magic
The chance that the monster uses a special attack on its turn; monsters with multiple special attacks have a specific cycle of special attacks that they always use in the same order (see the monster page for specifics)
Sp. Att
The families this monster belongs to; only undead monsters are affected by Dia spells; regenerating monsters recover 5% of their maximum hp (rounded down) at the beginning of each round; some weapons gain a +4 bonus to attack and are approximately 20% more likely to hit when used against certain monster families
Family
The elements this monster is weak against; weakness against an element causes spells and special attacks of that element to be approximately 20% more likely to hit, and damaging spells or special attacks deal an additional 50% damage
Weakness
The elements this monster is resistant to; resistance to an element drops the base hit chance for spells and special attacks of that element to 0, and those attacks cause half damage
Resists
Lesser Tiger
132
108 gil
438
22
2
100
-
13%
8
24
43
18
-
-
-
-
-
Ogre
100
195 gil
195
18
1
96
-
1%
10
9
33
18
-
-
Giant
-
-
Ogre Chieftan
132
300 gil
282
23
1
100
-
1%
14
15
36
23
-
-
Giant
-
-
Tarantula
64
50 gil
141
5
1
92
Poison
1%
12
12
23
16
-
-
-
-
-
Warg Wolf
72
22 gil
93
14
1
93
-
1%
0
27
23
14
-
-
-
-
-