Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 89 91 1,336 -
Grade 3 15 271 239 3,318 24,800 gil
Grade 4 30 544 451 6,271 144,400 gil
Grade 5 45 817 663 9,223 328,400 gil
Abilities: Learned by Sazh – 14 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Cold BloodDLC 1 Magic - - - No - - - - -
Bravery 1 Magic 2 - Bravery Yes - +5.00 1 40 s -
Faith 1 Magic 2 - Faith Yes - +5.00 1 40 s -
Vigilance 2 Magic 2 - Vigilance Yes - +5.00 1 180 s 15
Enfrost 3 Magic 2 - Enfrost Yes - +5.00 1 200 s -
Enthunder 5 Magic 2 - Enthunder Yes - +5.00 1 200 s -
Enfire 12 Magic 2 - Enfire Yes - +5.00 1 200 s -
Enaero 14 Magic 2 - Enaero Yes - +5.00 1 200 s -
Protect 17 Magic 2 - Protect Yes - +5.00 1 180 s 15
Shell 23 Magic 2 - Shell Yes - +5.00 1 180 s 15
Veil 25 Magic 2 - Veil Yes - +5.00 1 180 s 15
Bravega 26 Magic 3 - Bravery Yes - +5.00 1 20 s -
Endless Blessings 32 Magic 3 - - No - +5.00 1 - -
Vigilaga 43 Magic 3 - Vigilance Yes - +5.00 1 30 s 15
Passive Abilities: Learned by Sazh – 6 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Augment Maintenance
1 -
Item Collector
1 Dark Horse
Feral Speed
8 Attention Hog
Augment Maintenance
38 -
Critical: Haste
42 -
Feral Speed
45 Attention Hog
Monster Crystarium Levels: Sazh – 44 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Synergist 2 3 Large Potent Orb Vigilance +6 +4 +72 +4/+4/+40 +8 +6 +80
Synergist 3 3 Large Potent Orb Enfrost +6 +5 +73 +4/+4/+40 +8 +6 +80
Synergist 4 3 Large Potent Orb - +6 +5 +73 +4/+4/+40 +8 +6 +80
Synergist 5 3 Small Potent Orb Enthunder +6 +5 +73 +2/+2/+22 +4 +3 +44
Synergist 6 3 Large Potent Orb - +6 +4 +73 +4/+4/+40 +8 +6 +80
Synergist 7 3 Large Potent Orb ×2 - +6 +5 +73 +4/+4/+40 +8 +6 +80
Synergist 8 3 Large Potent Orb ×2
Feral Speed
+6 +5 +73 +4/+4/+40 +8 +6 +80
Synergist 9 3 Large Potent Orb ×2 - +6 +5 +73 +4/+4/+40 +8 +6 +80
Synergist 10 3 Large Potent Orb ×2 - +7 +5 +73 +6/+4/+40 +9 +6 +80
Synergist 11 3 Large Potent Orb ×2 - +11 +8 +131 +8/+6/+72 +13 +9 +143
Synergist 12 3 Large Potent Orb ×4 Enfire +11 +9 +131 +8/+6/+72 +13 +11 +143
Synergist 13 3 Large Potent Orb ×4 - +11 +9 +131 +8/+6/+72 +13 +11 +143
Synergist 14 3 Small Potent Orb ×4 Enaero +11 +9 +131 +4/+3/+40 +7 +6 +79
Synergist 15 3 Large Potent Orb ×4 - +11 +9 +132 +8/+6/+72 +13 +11 +144
Synergist 16 4 Large Potent Essence - +11 +8 +131 +8/+6/+72 +13 +9 +143
Synergist 17 4 Large Potent Essence Protect +11 +9 +131 +8/+6/+72 +13 +11 +143
Synergist 18 4 Large Potent Essence - +11 +9 +131 +8/+6/+72 +13 +11 +143
Synergist 19 4 Small Potent Essence - +11 +9 +131 +4/+3/+40 +7 +6 +79
Synergist 20 4 Large Potent Essence - +11 +9 +132 +8/+6/+72 +13 +11 +144
Synergist 21 4 Small Potent Essence ×2 - +11 +8 +131 +4/+3/+40 +7 +5 +79
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Items of Interest: Sazh Monster Crystal – 1 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Time Period Area Notes
Monster Crystal Serendipity -??? AF- Hall of Gaming Collect enough Fortune Medals and talk to the owner