Monsters: Resistant to Wound – 26 shown
Rare monsters are hard to find in random encounters; unique monsters are only encountered during one-time plot encounters; the final bosses must be defeated to complete the main plot; note that multiple monsters may have the same name, especially in the case of multi-stage bosses
Name
The monster's type, as indicated by the in-game bestiary
Type
The monster's subtype, as indicated by the in-game bestiary
Subtype
The monster's starting and maximum hit points
HP
The monster's strength; a standard physical attack will deal approximately this amount of damage
Strength
The monster's magic power; a typical magic attack will deal approximately this amount of damage
Magic
A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is normal, and every 30 points modifies the chain bonus per hit by that same amount; thus, the chain meter of a monster with a chain resistance of 40 will increase at double speed (compared to 70), or triple speed with a chain resistance of 10; a chain resistance of 100 negates all chain modifiers, reducing each hit to a minimal change to the chain gauge; when a monster is staggered, its chain resistance is reduced to 0
Chain Resistance
When the monster's chain gauge reaches this point, it increases by 100% and they are considered staggered; staggered creatures have a chain resistance of zero; if a monster has no stagger point listed, it will nonetheless be staggered when its chain gauge reaches 999.0%
Stagger Point
A monster's stagger index is an adjusted value that gives a relative measure of how hard a monster is to stagger; this number is based on how many hits the monster's chain gauge would require to reach the stagger point with a chain resistance of 70; for instance, a monster with a chain resistance of 70 and a stagger point of 150.0% would have a stagger index of 50 (since the chain gauge starts at 100.0%), as would a monster with a chain resistance of 40 and a stagger point of 200.0% or a monster with a chain resistance of 85 and a stagger point of 125.0%; the stagger index of a monster with a chain resistance of 100 is an approximation due to the effects of having 100 chain resistance
Stagger Index
The amount of CP earned by defeating this monster
CP
The amount of gil earned by defeating this monster
Gil
The relative priority of this monster's actions; the comparison of this value to that of other actions determines which actions succeed and which are interrupted
Action Priority
The vulnerability of this monster to the Launch ability
Launch?
The relative amount of bestiary data earned by fighting this monster normally
Libra
The role and starting grade of the tamed version of this monster, if it can be tamed
Tamed Role
The base chance that you will earn the monster crystal for this monster after battle
Tame Chance
The level of vulnerability this monster has against this status effect; a typical monster has 70% vulnerability to any given status effect; above 80% is considered a weakness, while a percentage below 60% is considered a vulnerability; some monsters are completely immune to certain status ailments
Vulnerability
The item you are most likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Common Drop
The chance that you will earn the monster's common drop after combat; this chance can be modified by certain accessories
Rate
The item you are less likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Rare Drop
The chance that you will earn the monster's rare drop after combat; this chance can be modified by certain accessories
Rate
Cactuar Feral Creatures Cactuar 7,777 50 50 50 777.0% 406 50 - 50 Weakness 500 Commando (grade 3) 33% 50% Potent Orb 30% Chocobo Tail Feather 3%
Chaos Bahamut Special Eidolon 79,930 485 420 60 - 674 300 450 100 Immune 51 - - Immune Phoenix Down 50% Phoenix Blood 10%
Chonchon Cie'th Winged Cie'th 2,249 33 55 90 200.0% 300 44 52 5 Immune 20 - - 20% Painkiller 13% Cie'th Tear 5%
Don Tonberry Feral Creatures Tonberry 393,939 1,515 1,515 66 222.0% 108 2,400 6,120 95 Immune 100 Commando (grade 3) 10% Immune Scarletite 20% Hermes Sandals 3%
Faeryl Feral Creatures Wrathwyrm 108,120 131 85 90 150.0% 150 - - 62 Immune 500 - - Immune Potent Orb 50% - -
Flowering Cactuar Feral Creatures Cactuar 7,777 35 35 50 777.0% 406 50 - 50 Weakness 30 Medic (grade 3) 33% 50% Potent Essence 30% Chocobo Tail Feather 3%
Ghast Cie'th Shambling Cie'th 15,540 145 220 90 250.0% 450 132 122 25 Weakness 50 - - 20% Potion 12% Cie'th Tear 5%
Giant Cactuar Feral Creatures Cactuar 7,777 180 120 50 777.0% 406 50 - 50 Weakness 500 - - 50% Potent Orb 30% Chocobo Tail Feather 3%
Gogmagog Rift Beasts Voidborn 146,400 307 155 55 200.0% 67 300 450 95 Immune 500 - - Immune Potent Orb 100% - -
Greater Behemoth Feral Creatures Behemoth 24,448 380 260 80 300.0% 300 200 350 40 Resistant 151 Ravager (grade 2) 3% 50% Potent Orb 20% Monstrous Fang 5%
Metallicactuar Feral Creatures Cactuar 2,500 33 33 25 250.0% 60 1,000 - 95 Weakness 30 Commando (grade 4) 2% Immune Potent Booster 20% Hermes Sandals 5%
Nelapsi Cie'th Winged Cie'th 3,349 95 80 50 200.0% 60 80 80 25 Immune 30 - - 20% Tear of Remorse 20% Tear of Woe 2%
Proto Fal'cie Adam Special Fal'Cie 551,200 288 192 40 200.0% 50 - - 95 Immune 500 - - Immune Vitality Generator 50% - -
Proto Fal'cie Adam Special Fal'Cie 74,250 101 50 40 200.0% 50 - - 85 Immune 500 - - Immune Phoenix Down 50% - -
Proto Fal'cie Adam Special Fal'Cie 212,160 144 72 40 200.0% 50 - - 85 Immune 500 - - Immune Gold Nugget 50% - -
Proto Fal'cie Adam Special Fal'Cie 74,250 101 50 40 200.0% 50 - - 85 Immune 500 - - Immune Phoenix Down 50% - -
Purple Chocobo Feral Creatures Chocobo 25,000 680 680 70 300.0% 200 240 648 40 Resistant 50 Synergist (grade 1) 15% Immune Chocobo Plume 25% Afro & Purple Chick 1%
Royal Ripeness Feral Creatures Flan 750,780 881 881 55 - 599 300 - 100 Immune 500 - - Immune Vitality Crystal 50% Martyr's Badge 10%
Royal Ripeness Feral Creatures Flan 102,160 125 125 75 200.0% 120 300 - 100 Immune 500 - - Immune Potent Crystal 50% Martyr's Badge 2%
Seeker Cie'th Unusual Cie'th 3,549 33 100 90 200.0% 300 44 52 5 Weakness 20 - - 20% Holy Water 13% Cie'th Tear 5%
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