Boost Jump |
1–1 |
- |
Attack an opponent |
325%×P |
Always Hits |
One enemy |
Physical |
- |
- |
- |
Dynamite |
1–2 |
Use level 1–1 limit break 7 times |
Attacks all opponents |
225%×P |
Always Hits |
All enemies |
Physical |
- |
- |
- |
Hyper Jump |
2–1 |
Defeat 60 monsters |
Attacks all opponents, sometimes dealing [Death] |
350%×P |
Always Hits |
All enemies |
Physical |
- |
Add: Death (20%) |
- |
Dragon |
2–2 |
Use level 2–1 limit break 6 times |
Attacks and drains the HP/MP from one opponent |
125%×P |
Always Hits |
One enemy |
Physical |
- |
- |
Drains HP and MP |
Dragon Dive |
3–1 |
Defeat 136 monsters |
Continuously attacks, sometimes dealing [Death] |
6× 143.8%×P |
Always Hits |
Random enemies |
Physical |
- |
Add: Death (27%) |
- |
Big Brawl |
3–2 |
Use level 3–1 limit break 5 times |
Attacks all opponents |
8× 112.5%×P |
Always Hits |
Random enemies |
Physical |
- |
- |
- |
Highwind |
4–1 |
Unlock all other limit breaks, use Highwind |
Causes big damage to all opponents |
18× 68.8%×P |
Always Hits |
Random enemies |
Physical |
- |
- |
- |