Encounters – 776 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Name
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
Whether pre-emptive strikes are possible in this encounter; pre-emptive strikes are only possible during normal battles, and are disabled during any set encounter on a map with no random encounters, even if the encounter would normally allow them; there are no pre-emptive strikes in the battle square
Pre-emptive?
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
The specific monsters that appear in this encounter; a dagger (†) indicates that one or more of the marked monsters have cover, meaning that they cannot be attacked until certain monsters in closer rows have been defeated
Monsters
2 MPs 2 32 4 20 gil Normal Battle Yes Can't Run MPs
MP 2 16 2 10 gil Normal Battle Yes Can't Run MP
3 Mono Drives 2 54 9 24 gil Normal Battle Yes ×1 Mono Drives
3 MPs 2 48 6 30 gil Pincer Attack No ×1 MPs
3 MPs 2 48 6 30 gil Normal Battle No ×1 MPs
2 MPs 2 32 4 20 gil Normal Battle No ×1 MPs
3 Mono Drives 2 54 9 24 gil Normal Battle Yes ×1 Mono Drives
2 Mono Drives 2 36 6 16 gil Back Attack No ×2 Mono Drives
2 MPs 2 32 4 20 gil Normal Battle Yes ×1 MPs
2 MPs 2 32 4 20 gil Normal Battle Yes ×1 MPs
2 Mono Drives 2 36 6 16 gil Normal Battle Yes ×1 Mono Drives
2 MPs, Mono Drive 2 50 7 28 gil Normal Battle Yes ×1 MPs, Mono Drive
Guard Hound, MP 2–3 36 4 22 gil Normal Battle Yes ×1 Guard Hound, MP
MP, Guard Hound 2–3 36 4 22 gil Normal Battle Yes ×1 MP, Guard Hound
Guard Hound 3 20 2 12 gil Normal Battle No ×1 Guard Hound
2 Guard Hounds 3 40 4 24 gil Normal Battle No ×1 Guard Hounds
Guard Hound 3 20 2 12 gil Back Attack No ×2 Guard Hound
2 Guard Hounds 3 40 4 24 gil Normal Battle Yes ×1 Guard Hounds
2 Guard Hounds 3 40 4 24 gil Normal Battle Yes Can't Run Guard Hounds
Guard Hound 3 20 2 12 gil Normal Battle Yes ×1 Guard Hound
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