HP
10
Gil
3 gil
Experience
9
Size
Small
Damage
10
Hit Rate
1×85%
Critical Hit Chance
1%
Absorb
0
Evade
6%
Magic Defense
9%
Morale
124 (may run if party is level 22 or higher)
Skeletons are easier to kill than anything else in the game, featuring only 10 HP and no Defense. They can deal a reasonable amount of damage early in the game, however.
Crawlers can lock down your party with
Paralysis, and should be taken out first when appearing with
Skeletons, but
Bloodbones are another story. They are much more dangerous than
Skeletons, but also much harder to kill. Optimally the
Skeletons will be taken out by the
Dia2 or
Fire2 Spell used to soften up the
Bloodbones.