Weapons: Effective against the Pudding family – 2 shown
Rare weapons can only be found as treasure or won or stolen from monsters; unique weapons can only be found as treasure or as rare monster drops; forbidden weapons are powerful items found in the Lunar Subterrane; exceptional weapons are found only as rare monster drops
The specific type of weapon this is; this has no special in-game meaning
The higher a weapon's power, the more damage physical attacks made with it deal
A weapon's base accuracy
Some weapons grant a bonus or penalty to one or more statistics; bonuses are listed in green, while penalties are listed in red
The cost to buy this weapon in a shop
The amount of gil received when selling this weapon in a shop
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
The status ailment that may be inflicted by hits with this weapon
The elemental nature of this weapon; targets that are weak to this element take extra damage, while targets that resist or absorb this element take reduced damage
When used against monsters of any of the listed families, this weapon does increased damage
The characters which are capable of using this weapon
Equipped By
Blood Spear Spear 88 22% Str −10, Agil −10, Vit −10, Wis −10, Will −10 - 65 gil - - Absorb Giant, Pudding, Undead Ka
Blood Sword Sword 45 50% Str −5, Agil −5, Vit −5, Wis −5, Will −5 - 6,500 gil - - Absorb Giant, Pudding, Undead Ce, Ka
Monsters: Part of the Pudding family – 6 shown
Minibosses appear as treasure guardians or are otherwise especially powerful monsters; bosses are unique monsters that are defeated as part of the plot; lunar guardians are powerful monsters guarding forbidden weapons; the final boss must be defeated to complete the game; special monsters are not fought in standard battles
The monster's starting and maximum hit point total
The amount of gil earned for defeating this monster
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Attack determines the base per-hit damage of the monster's physical attack
Magic determines how powerful the monster's spells and special abilities are
Defense reduces the amount of damage taken per physical hit
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
Some weapons are especially effective against certain monster families
The monster takes extra damage from spells or attacks of any of the listed elements
Monsters that resist an element take reduced damage from spells or attacks of that element, while monsters that absorb an element are healed by spells instead of taking damage (elemental weapon attacks are resisted instead of absorbed); individual monster pages indicate which elements are resisted and which are absorbed
The monster is vulnerable to status ailments listed in black, and immune to those listed in red; the status ailments are Poison, Darkness, Silence, Pig, Mini, Toad, Petrify, KO, Berserk, Confuse, Sleep, Paralyze, Curse, and Gradual Petrification
Status Vulnerability
Jelly 35 36 gil 134 15 - 254 7 Pudding Fire - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Cream 55 33 gil 144 16 - 254 12 Pudding Lightning - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Slime 105 50 gil 750 52 - 254 9 Pudding Fire - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Tofu 298 384 gil 1,808 66 - 254 12 Pudding Ice - PoDaSiPiMiToPeKOBeCoSlPaCuGP
Pudding 1,357 1,300 gil 3,044 116 - 254 0 Pudding - - PoDaSiPiMiToPeKOBeCoSlPaCuGP
PinkPuff 20,000 55,555 gil 10,000 154 127 5 22 Pudding - - PoDaSiPiMiToPeKOBeCoSlPaCuGP