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Doga's Grotto
Terrain Ability
Varies by map
This is another dungeon you cannot return to once you've finished it.
Compare Doga's Grotto to other Areas
Maps: In
Doga's Grotto
– 3 shown
The name of the map, including both the general area and the specific floor or section;
Limited
maps are closed off at a certain point in the plot;
temporary
maps only appear during certain brief plot points; once you reach
end game
maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Doga's Grotto B1
2
-
-
-
Doga's Grotto B2
4
-
-
-
Doga's Grotto B3
2
-
-
-
Maps: Connected to
Doga's Grotto
– 1 shown
The name of the map, including both the general area and the specific floor or section;
Limited
maps are closed off at a certain point in the plot;
temporary
maps only appear during certain brief plot points; once you reach
end game
maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Doga's Manor
1
-
HP/MP Spring, Revive Spring, Fat Chocobo
Items
,
Magic
Plot Battles: Found in
Doga's Grotto
– 2 shown
The specific map where this plot battle will be fought
Map
Monsters
The specifics of where this plot battle will be fought
Notes
Doga's Grotto B3
Doga
Inside room
Doga's Grotto B3
Unei
After Doga fight
Treasures: Found in
Doga's Grotto
– 8 shown
Treasure
The map where the treasure is found
Map
The specifics of where this treasure can be found
Notes
Guarded By
20,000 gil
Doga's Grotto B1
North chest in room
-
20,000 gil
Doga's Grotto B1
East chest in room
-
Shining Curtain
Doga's Grotto B2
Chest in northeast room
-
Shining Curtain
Doga's Grotto B2
Chest in northwest room
-
Shining Curtain
Doga's Grotto B2
Chest in northwest room
-
Shining Curtain
Doga's Grotto B2
Chest in northwest room
-
Eureka Key
Doga's Grotto B3
After defeating Doga
-
Syrcus Key
Doga's Grotto B3
After defeating Unei
-
Monsters: Found in
Doga's Grotto
– 7 shown
Treasure guardians
are only encountered when opening treasure chests;
bosses
are unique monsters encountered during the plot; the
final boss
must be defeated to complete the game;
rare monsters
are hard to find and very powerful, but drop powerful rewards;
invincible monsters
are not meant to be defeated
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
The number of hits a monster attempts and the accuracy of each of those hits
Acc
Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has
Att. Element
A monster's attack may have a chance to inflict a status ailment when it connects
Status Att.
Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split
Type
Defense reduces the amount of damage taken per physical hit
Def
The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt
Eva
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt
Mag. Res.
The monster takes double damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments
Status Immunities
Peryton
730
1,200 gil
3,200
103
7×80%
-
-
-
5
2×25%
3
1×50%
-
-
-
Ogre
740
1,250 gil
3,400
103
7×80%
-
-
-
5
2×30%
3
1×50%
-
-
-
Cyclops
750
1,300 gil
3,400
105
7×90%
-
-
-
5
2×30%
3
1×50%
-
-
-
Nemesis
760
1,350 gil
3,400
48
7×36%
-
Paralysis
-
5
2×30%
3
1×50%
-
-
-
Humbaba
770
1,400 gil
3,400
105
7×90%
-
-
-
5
2×30%
3
1×50%
-
-
-
Doga
4,500
4,000 gil
3,400
110
8×80%
-
-
-
10
4×40%
48
2×40%
-
All except
Recovery
All status ailments
Unei
4,500
4,200 gil
4,000
110
8×80%
-
-
-
10
4×40%
48
2×40%
-
All except
Recovery
All status ailments
Items: Found in
Doga's Grotto
– 3 shown
Rare items
can only be found as treasure or won from monsters;
unique items
can only be found as treasure;
key items
are unique items that are important to the plot
Name
Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all
Type
The cost to buy this item in a shop
Price
The amount of gil received when selling this item in a shop
Value
The spell cast when this item is used in battle; using the item in this way consumes it
Effect
Shining Curtain
Combat
-
2,500 gil
Reflect
Eureka Key
Key Item
-
-
-
Syrcus Key
Key Item
-
-
-
Cave of Shadows
Ancient's Maze