Spells – 69 shown
You can freely check these boxes and their status will be saved for the next time you visit the site
Rare spell tomes can only be found as treasure or won from monsters; unique spell tomes that only be found as treasure; special abilities are used by monsters or triggered by items or weapons and cannot be learned from tomes; bugged spells have either no effect or a much lesser effect than intended
Name
Whether this spell is black magic, white magic, or a special ability; characters cannot learn to cast special abilities
Type
For damaging or healing spells, each spell success causes or heals 1–2 times this amount of damage; non-damaging spells heal targets that absorb their element based on the spell's listed power
Power
When cast by a character, the spell grants a bonus to magic accuracy; spells or abilities used by monsters use a preset base magic accuracy value instead of the usual spell magic accuracy
Mag. Acc.
The status ailments inflicted or cured if the spell is successful, if any; if a number is shown, the spell requires that number of successes to cure the listed status ailment
Status
The elemental or family nature of the spell; weakness to the element causes the spell to have maximum effect and doubles the damage dealt; resistance to the element causes the spell to have minimal effects and halves damage; if the target absorbs the element, the spell is treated like the Cure spell and other effects are ignored; monsters of the listed family take double damage
Element/Family
The cost to buy this spell's tome in a shop
Price
The amount of gil received when selling this spell's tome in a shop
Value
When used as an items in battle, spell tomes cast their spell at a high level, but are lost in the process; view individual spell pages for the base magic accuracy and targets of the tome's battle effect
Tome Effect
Aura Black - +50% - - - 7,500 gil Aura 6
Barrier White - +50% - - 8,000 gil 4,000 gil Barrier 8
Basuna White 2 +50% Venom (1), Sleep (1), Silence (2), Mini (3), Paralysis (4), Confusion (5) - 800 gil 400 gil Basuna 8
Berserk Black 5 +50% - - 10,000 gil 5,000 gil Berserk 6
Blind Black 5 +50% Darkness Body - 2,000 gil Blind 6
Blink White - +50% - - 400 gil 200 gil Blink 8
Blizzard Black 10 +0% - Ice 400 gil 100 gil Blizzard 8
Break Black 5 +20% Stone Matter - 5,000 gil Break 6
Confuse Black 5 +30% Confusion Mind - 5,000 gil Confuse 6
Cure White 20 +50% - - 200 gil 50 gil Cure 8
Curse Black 5 +40% Curse Mind - 4,000 gil Curse 6
Death Black 5 +10% KO Death 10,000 gil 5,000 gil Death 6
Dispel White - +40% - - 3,000 gil 1,500 gil Dispel 8
Drain Black 10 +0% - - - 7,500 gil Drain 8
Esuna White 1 +50% Darkness (1), Poison (2), Curse (3), Amnesia (4), Toad (5), Stone (6), KO (7) - 800 gil 400 gil Esuna 8
Fear White 20 +50% - Mind 800 gil 400 gil Fear 8
Fire Black 10 +0% - Fire 400 gil 100 gil Fire 8
Flare Black 20 +0% - - 40,000 gil 20,000 gil Flare 8
Fog White 5 +20% Amnesia Mind 3,000 gil 1,500 gil Fog 8
Haste Black - +50% - - 20,000 gil 10,000 gil Haste 6
loading table data...