Spells – 69 shown
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Rare spell tomes can only be found as treasure or won from monsters; unique spell tomes that only be found as treasure; special abilities are used by monsters or triggered by items or weapons and cannot be learned from tomes; bugged spells have either no effect or a much lesser effect than intended
Name
Whether this spell is black magic, white magic, or a special ability; characters cannot learn to cast special abilities
Type
For damaging or healing spells, each spell success causes or heals 1–2 times this amount of damage; non-damaging spells heal targets that absorb their element based on the spell's listed power
Power
When cast by a character, the spell grants a bonus to magic accuracy; spells or abilities used by monsters use a preset base magic accuracy value instead of the usual spell magic accuracy
Mag. Acc.
The status ailments inflicted or cured if the spell is successful, if any; if a number is shown, the spell requires that number of successes to cure the listed status ailment
Status
The elemental or family nature of the spell; weakness to the element causes the spell to have maximum effect and doubles the damage dealt; resistance to the element causes the spell to have minimal effects and halves damage; if the target absorbs the element, the spell is treated like the Cure spell and other effects are ignored; monsters of the listed family take double damage
Element/Family
The cost to buy this spell's tome in a shop
Price
The amount of gil received when selling this spell's tome in a shop
Value
When used as an items in battle, spell tomes cast their spell at a high level, but are lost in the process; view individual spell pages for the base magic accuracy and targets of the tome's battle effect
Tome Effect
Fog White 5 +20% Amnesia Mind 3,000 gil 1,500 gil Fog 8
Mallet Special - +100% Amnesia - - - -
Charm Special - +50% Confusion Mind - - -
Confuse Black 5 +30% Confusion Mind - 5,000 gil Confuse 6
Cross Special - +100% Curse - - - -
Curse Black 5 +40% Curse Mind - 4,000 gil Curse 6
Blind Black 5 +50% Darkness Body - 2,000 gil Blind 6
Eye Drops Special - +100% Darkness - - - -
Esuna White 1 +50% Darkness (1), Poison (2), Curse (3), Amnesia (4), Toad (5), Stone (6), KO (7) - 800 gil 400 gil Esuna 8
Death Black 5 +10% KO Death 10,000 gil 5,000 gil Death 6
Phoenix Down Special - +100% KO - - - -
Teleport White 5 +0% KO Matter 1,500 gil 750 gil Teleport 8
Warp Black 5 +10% KO Matter 1,500 gil 750 gil Warp 6
Mini White 5 +20% Mini Matter 3,000 gil 1,500 gil Mini 8
Blaster Special - +50% Paralysis - - - -
Stop Black 5 +30% Paralysis Matter - 4,000 gil Stop 6
Stun Black 5 +40% Paralysis Body - 4,000 gil Stun 6
Antidote Special - +100% Poison - - - -
Silence White 5 +30% Silence Body 800 gil 400 gil Silence 8
Sleep Black 5 +50% Sleep Mind - 4,000 gil Sleep 6
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