Spells – 32 shown
Cleric and wizard spells are exclusive to each of those classes
Name
Key
Whether this is a wizard or cleric spell; each casting class has access to one or both types of spell
Type
The MP required to cast this spell
MP
Effect
In which circumstances this spell can be used
Available
Which status, if any, the use of this spell can remove
Cures
The character types who can Cast this spell; because spellcasting is based on a character's statistics, these denote maximum potential; types marked with a dagger (†) can only Cast this spell if they are of certain races; types marked with an asterisk (*) can Cast this spell unless they are of one particular race; mouseover the type for details
Types
Repond A Wizard 0 May kill each orc, troll, or goblin; can be used once per battle Combat - W, L, D, A, R
Mittar B Wizard 5 Damage an enemy with a ranged attack Combat - W, L, D, A, R
Lorum C Wizard 10 Create light like Ignite Anywhere - W, L, D, A, R
Dor Acron D Wizard 15 Move to the same location one dungeon level below Dungeon - W, L, D, A, R
Sur Acron E Wizard 20 Move to the same location one dungeon level above Dungeon - W, L, D, A, R
Fulgar F Wizard 25 Damage an enemy more with a ranged attack Combat - W, L, D, A, R
Dag Acron G Wizard 30 Teleport to a random spot in the world Overworld - W, L*, D, A*, R
Mentar H Wizard 35 Damage an enemy based on Int with a ranged attack Combat - W, L*, D, A*, R
Dag Lorum I Wizard 40 Create light like Ignite, lasts longer Anywhere - W, L, D, A
Fal Divi J Wizard 45 Cast a cleric spell (requires separate MP for that spell) Anywhere - W, L, D, A
Noxum K Wizard 50 Damage all enemies Combat - W
Decorp L Wizard 55 Attempts to kill an enemy with a ranged attack Combat - W*
Altair M Wizard 60 Stops time like Negate Anywhere - W*
Dag Mentar N Wizard 65 Damage all enemies based on Int Combat - W*
Necorp O Wizard 70 Damage all enemies more Combat - W*
(no name) P Wizard 75 Attempts to kill each foe Combat - W*
Pontori A Cleric 0 May kill all skeletons, ghouls, and zombies; can be used once per battle Combat - C, P, I, D, R
Appar Unem B Cleric 5 Like Get a chest, but without fear of traps Non-Combat - C, P, I, D, R
Sanctu C Cleric 10 Recover one party member's HP Anywhere - C, P, I, D, R
Luminae D Cleric 15 Create light like Ignite Anywhere - C, P, I, D, R
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