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Ambrosia is a hidden continent that can be frustrating to reach. You'll need to sail a Frigate into the whirlpool that randomly moves around Sosaria's seas. The whirlpool moves quite fast, though, and you're as likely to run into it accidentally as find it on purpose. The Peer at gem Command can locate the whirlpool (look for the white dot in the sea), but it doesn't stay in one place for long.
There are four points of interest here, the four shrines. If you Enter them, you can spend Gold to increase the Stats of one character at a cost of 100 Gold per bonus point. Don't try to surpass your maximums or you'll just waste your money.
The shrines serve another purpose: you can Search each one to find one of the four cards. You'll need these to finish the game.
To leave Ambrosia, take one of the Pirate ships in the southern sea and sail it into the stationary whirlpool. You'll reappear in the seas of Sosaria.
There are four points of interest here, the four shrines. If you Enter them, you can spend Gold to increase the Stats of one character at a cost of 100 Gold per bonus point. Don't try to surpass your maximums or you'll just waste your money.
The shrines serve another purpose: you can Search each one to find one of the four cards. You'll need these to finish the game.
To leave Ambrosia, take one of the Pirate ships in the southern sea and sail it into the stationary whirlpool. You'll reappear in the seas of Sosaria.