Monsters: Resistant to Earth – 45 shown
Unique monsters are only encountered during one-time plot encounters; mission monsters appear only during missions; the final bosses make up the last set of encounters in the game; eidolons are special monsters that are not defeated through sheer martial prowess; note that multiple monsters may have the same name, especially in the case of multi-stage bosses
Name
The monster's type, as indicated by the in-game datalog
Type
The monster's subtype, as indicated by the in-game datalog
Subtype
The monster's starting and maximum hit points
HP
The monster's strength; a standard physical attack will deal approximately this amount of damage
Strength
The monster's magic power; a typical magic attack will deal approximately this amount of damage
Magic
The monster's level
Level
A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is normal, and every 30 points modifies the chain bonus per hit by that same amount; thus, the chain meter of a monster with a chain resistance of 40 will increase at double speed (compared to 70), or triple speed with a chain resistance of 10; a chain resistance of 100 negates all chain modifiers, reducing each hit to a minimal change to the chain gauge; when a monster is staggered, its chain resistance is reduced to 0
Chain Resistance
When the monster's chain gauge reaches this point, it increases by 100% and they are considered staggered; staggered creatures have a chain resistance of zero; if a monster has no stagger point listed, it will nonetheless be staggered when its chain gauge reaches 999.0%
Stagger Point
A monster's stagger index is an adjusted value that gives a relative measure of how hard a monster is to stagger; this number is based on how many hits the monster's chain gauge would require to reach the stagger point with a chain resistance of 70; for instance, a monster with a chain resistance of 70 and a stagger point of 150.0% would have a stagger index of 50 (since the chain gauge starts at 100.0%), as would a monster with a chain resistance of 40 and a stagger point of 200.0% or a monster with a chain resistance of 85 and a stagger point of 125.0%; the stagger index of a monster with a chain resistance of 100 is an approximation due to the effects of having 100 chain resistance
Stagger Index
The amount of CP earned by defeating this monster
CP
The item you are most likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Common Drop
The chance that you will earn the monster's common drop after combat; this chance can be modified by certain accessories
Rate
The item you are less likely to earn after defeating this monster in combat; it is not possible to earn both the common drop and the rare drop from a single monster
Rare Drop
The chance that you will earn the monster's rare drop after combat; this chance can be modified by certain accessories
Rate
The level of vulnerability this monster has against this element; "weakness" means the monster takes extra damage from the element, "halved" means they take half damage, "resistant" means they take 10% damage, "immune" means they take no damage, and "absorbed" indicates that they will gain hit points from attacks of this element
Vulnerability
The first chapter where you can encounter this monster
Chapter
Adamantoise Feral Creatures Oretoises 5,343,000 11,537 5,916 13 100 500.0% 12,000 40,000 Platinum Ingot 25% Trapezohedron 1% Resistant 11
Adamantortoise Feral Creatures Oretoises 3,699,000 9,964 8,303 10 100 250.0% 4,500 40,000 Platinum Ingot 25% Trapezohedron 1% Resistant 11
Adroa Feral Creatures Spooks 21,600 116 127 7 75 110.0% 12 700 Torn Leather 25% Supple Leather 5% Resistant 11
Amphisbaena Feral Creatures Wyverns 360,000 569 366 6 20 350.0% 94 3,500 Severed Wing 25% Abominable Wing 5% Immune 11
Aster Protoflorian Militarized Units Annihilators 129,600 253 253 59 80 200.0% 150 1,000 Tungsten Bangle 100% - - Halved 5
Bandersnatch Feral Creatures Woodwraiths 254,250 781 781 9 50 200.0% 60 16,000 Moonblossom Seed 25% Starblossom Seed 5% Halved 13
Barthandelus Others Fal'Cie 5,227,500 840 840 54 70 250.0% 150 - - - - - Halved 13
Barthandelus Others Fal'Cie 3,307,500 413 660 55 60 200.0% 75 100,000 Goddess's Favor 100% - - Halved 11
Barthandelus Others Fal'Cie 462,000 73 100 57 100 - 26,970 6,000 Entite Ring 100% - - Resistant 9
Bituitus Cie'th The Undying 324,000 329 263 9 80 380.0% 420 2,250 Tetradic Crown 5% Tetradic Tiara 1% Immune 11
Chonchon Cie'th Winged Cie'th 16,979 131 261 7 80 350.0% 375 750 Cie'th Tear 25% Tear of Woe 5% Immune 11
Edimmu Cie'th Winged Cie'th 116,640 304 127 15 70 300.0% 200 1,050 Whistlewind Scarf 5% Nimbletoe Boots 1% Immune 11
Garuda Interceptor Militarized Units Annihilators 8,000 58 - 58 50 170.0% 42 - - - - - Immune 3
Goblin Feral Creatures Goblins 86,400 650 49 7 30 250.0% 64 910 Fractured Horn 25% Fiendish Horn 5% Immune 11
Goblin Chieftan Feral Creatures Goblins 216,000 1,230 98 7 60 250.0% 113 1,400 Fractured Horn 25% Fiendish Horn 5% Immune 11
Gurangatch Feral Creatures Armadillons 242,550 872 1,491 7 85 200.0% 200 1,900 Segmented Carapace 25% Regenerating Carapace 5% Halved 11
Left Ailette Others Fal'Cie 50,400 - 100 51 80 150.0% 75 - - - - - Halved 9
Left Foreleg Feral Creatures Oretoises 246,600 9,964 8,303 6 60 150.0% 38 - - - - - Halved 11
Left Pauldron Others Fal'Cie 50,400 - 100 51 80 150.0% 75 - - - - - Halved 9
Lucidon Militarized Units Armadons 10,080 133 - 23 90 120.0% 60 96 Segmented Carapace 25% Iron Shell 5% Halved 7
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