Final Fantasy
Final Fantasy XIII-2
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
More Guides
Chrono Trigger
Golvellius
Mass Effect 2
Castlevania: Symphony of the Night
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Hands of Time Solver
Quiz Questions
Downloadable Content
Items
Weapons
Accessories
Items
Battle
Monsters
Tamed Monsters
Elements
Status Effects
Characters
Party Members
Serah
Noel
Roles
Crystarium
Crystarium Bonuses
Outfits
DLC
Lightning
DLC
Lightning's Roles
DLC
World
Time Periods
Areas
Fragments
Episodes
Items of Interest
Shop Items
Achievements
Abilities
Abilities
Passive Abilities
Bonus Abilities
Fragment Skills
Chocobo Racing
Race Abilities
Chocobo Races
Race Titles
Gamer Corner Guides
Log In
or
Create an Account
Reraise
Type
Positive (cannot be removed)
Compare Reraise to other Status Effects
Abilities: Which Grant or Remove
Reraise
– 1 shown
Monster abilities
can only be learned by tamed monsters;
exclusive abilities
can only be learned by one of your two main characters;
feral link abilities
are monster-specific special abilities;
DLC abilities
are only available if you have the relevant content
Name
Role
Type
ATB Cost
Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Uplift
Magic
-
-
Reraise
No
-
-
1
-
-
Dispel
Regen
Related
Life 3
Duration
Temporary
Type
Positive
Spells
Dispel
,
Life 3
Monster Ability
Revenger
Life 3
automatically brings the target back from the dead, as the
Life
Spell
, if they die. It also prevents
Characters
from using their special attacks.