Weapons: With Ally KO: Power Surge – 1 shown
Special weapons require components to be purchased; unique weapons must be discovered rather than purchased; exceptional weapons are unique weapons of great power; DLC weapons are only available if you have the relevant content
Name
Party Member Strength Magic Passive Ability
Some weapons may contribute towards a bonus ability; you will need to equip more than one accessory or weapon with the same bonus ability to gain its effects; details of the trigger requirements and effects of the bonus ability can be found on its information page
Bonus Ability
Price
The components you will need to purchase this weapon from Chocolina, in addition to the price in gil
Components
Value
Sacred Cross Noel 50 50 Ally KO: Power Surge II Improved Cure - - 3,000 gil
Tamed Monsters: Which can learn Ally KO: Power Surge – 13 shown
Material Grade:
Material Type:
Powerful monsters have grade 4 crystariums; advanced monsters have grade 5 crystariums; exceptional monsters have more than one stage of a grade 5 crystarium; DLC monsters are only available if you have the relevant content
Name
Role
The starting and maximum grades of this monster, which indicate its general level of strength as well as determining which items must be used when upgrading this monster; monster grades increase at certain level thresholds
Grade
Whether this is a biological or mechanical monster, which determines which items must be used when upgrading it
Type
Ability Bonus
The level at which this ability is learned by this monster
Level
The total cost of materials to reach the required level for this monster to learn this ability; this assumes all materials are purchased from Chocolina
Material Cost
The highest level this monster can achieve through the upgrade process
Max Level
The starting strength of this monster, which improves as it increases in level; starting values may vary slightly
Strength
The starting magic of this monster, which improves as it increases in level; starting values may vary slightly
Magic
The starting maximum hp of this monster, which improves as it increases in level; starting values may vary slightly
HP
The starting size of this monster's ATB gauge; the maximum size is determined by the number of crystarium stages the monster has and your choices when advancing them
ATB
The relative animation speed of this monster's actions; this number is based on Serah's animation speed for a particular role being 100
Speed
The maximum level that this monster can achieve using only monster materials of the chosen grade or lower
Upgr. Level
The approximate strength of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Strength
The approximate magic of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. Magic
The approximate maximum HP of this monster at the maximum level it can achieve using only monster materials of the chosen grade or lower, assuming the recommended monster materials are used when upgrading it; in practice, this value can vary significantly depending on a number of factors
Upgr. HP
The total cost of materials of the chosen grade or lower required to reach the maximum level for this monster; this assumes all materials are purchased from Chocolina
Material Cost
Feral Link
The modifier to base effects that this creature's feral link ability uses
Modifier
The base time required for this creature to re-use its feral link ability, in seconds
Charge Time
Lucidon Commando 2-5 Mechanical 30 32,000 gil 99 42 23 932 3 65 99 1,073 369 4,584 1,623,000 gil Shell Spin ×2.20 135 s
AmodarDLC Commando 5 Biological 1 - 13 604 451 7,257 6 - 13 771 506 13,669 376,000 gil Iron Bear Claw -
AmodarDLC Commando 5 Biological 13 320,000 gil 13 604 451 7,257 6 - 13 771 506 13,669 376,000 gil Iron Bear Claw -
Cactuarama Medic 3-5 Biological 1 - 45 122 90 850 3 85 45 752 445 3,115 328,400 gil Uplift ×1.00 910 s
Cactuarama Medic 3-5 Biological 45 312,400 gil 45 122 90 850 3 85 45 752 445 3,115 328,400 gil Uplift ×1.00 910 s
Tonberry Commando 3-4 Biological 1 - 30 80 61 1,087 3 75 30 741 745 5,641 144,400 gil Ultimate Grudge ×1.00 180 s
Tonberry Commando 3-4 Biological 30 126,200 gil 30 80 61 1,087 3 75 30 741 745 5,641 144,400 gil Ultimate Grudge ×1.00 180 s
Silver Chocobo Sentinel 3-5 Biological 1 - 45 219 261 2,957 3 - 45 659 660 11,133 328,400 gil Kweh Kweh ×2.82 180 s
Silver Chocobo Sentinel 3-5 Biological 44 296,400 gil 45 219 261 2,957 3 - 45 659 660 11,133 328,400 gil Kweh Kweh ×2.82 180 s
Ceratoraptor Ravager 1-5 Biological 1 - 99 27 57 475 3 65 99 563 773 6,710 850,000 gil Refreshing Rain ×2.00 90 s
Ceratoraptor Ravager 1-5 Biological 65 153,600 gil 99 27 57 475 3 65 99 563 773 6,710 850,000 gil Refreshing Rain ×2.00 90 s
Sarracenia Commando 1-3 Biological 3 80 gil 60 16 30 291 3 45 60 392 216 3,024 88,240 gil Slurp ×2.80 150 s
Flanitor Medic 3-4 Mechanical 1 - 40 58 142 703 3 70 40 304 896 2,739 149,000 gil Hyper Rescue ×3.00 90 s