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Sealed Cave B1
Area
Sealed Cave
Other Maps
B2
,
B3
Terrain Ability
Earthquake
Holy Arrows
, the
Cure
Spell
, and the
Wightslayer
are all highly effective against the
Skeletons
and
Mummies
found here. The
Mummies
have an annoying tendency to cast
Poison
, so take them out first.
Compare Sealed Cave B1 to other Maps
Maps: Connected to
Sealed Cave B1
– 2 shown
The name of the map, including both the general area and the specific floor or section;
Limited
maps are closed off at a certain point in the plot;
temporary
maps only appear during certain brief plot points; once you reach
end game
maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Floating Continent Near Ur
-
-
-
-
Sealed Cave B2
1
-
-
-
Treasures: Found in
Sealed Cave B1
– 2 shown
Treasure
The specifics of where this treasure can be found
Notes
Guarded By
Potion
Southwest path
-
Cure
Northeast path
-
Monsters: Found in
Sealed Cave B1
– 3 shown
Treasure guardians
are only encountered when opening treasure chests;
bosses
are unique monsters encountered during the plot; the
final boss
must be defeated to complete the game;
rare monsters
are hard to find and very powerful, but drop powerful rewards;
invincible monsters
are not meant to be defeated
Name
The monster's starting and maximum hit point total
HP
The amount of gil earned for defeating this monster
Gil
The total amount of experience earned for defeating this monster (this is split evenly among surviving party members)
Exp
Attack determines the base per-hit damage of the monster's physical attack
Att
The number of hits a monster attempts and the accuracy of each of those hits
Acc
Some monsters' attacks are elemental in nature, and the damage may be adjusted by any weaknesses or resistances the target has
Att. Element
A monster's attack may have a chance to inflict a status ailment when it connects
Status Att.
Undead creatures are damaged by healing spells; dividing creatures split after taking physical damage provided there is room on the battlefield; spells or attacks with dark-elemental weapons do not cause these creatures to split
Type
Defense reduces the amount of damage taken per physical hit
Def
The number of evasion attempts a monster gets when physically attacked, and the success rate of each attempt
Eva
Magic defense reduces the amount of damage taken by spells and special attacks
Mag. Def.
The number of spell resistance attempts a monster gets when targeted with a spell or special attack, and the success rate of each attempt
Mag. Res.
The monster takes double damage from spells or attacks of any of the listed elements
Weakness
Monsters that resist an element take half damage from spells or attacks of that element, while monsters that absorb an element are healed instead of taking damage; individual monster pages indicate which elements are resisted and which are absorbed
Resists/Absorbs
Monsters are immune to the listed status ailments; not that, although no immunities are listed, all bosses are immune to all status ailments
Status Immunities
Shadow
65
32 gil
48
14
3×70%
Holy
-
Undead
1
0×15%
1
0×10%
Fire
,
Holy
Recovery
Toad
,
Conf
Skeleton
54
26 gil
40
13
3×65%
Holy
-
Undead
1
0×15%
1
0×10%
Fire
,
Holy
Recovery
Toad
,
Conf
Mummy
48
24 gil
40
14
3×70%
Holy
-
Undead
1
0×15%
1
0×10%
Fire
,
Holy
Recovery
Toad
,
Conf
Spells: Available in
Sealed Cave B1
– 1 shown
Summons
are spells with differing effects based on class;
hidden spells
must be earned or purchased in hidden shops;
item effects
power items and cannot be learned;
terrain effects
are used by geomancers;
special abilities
are used only by monsters; summon effects are written as Summon: Effect;
evoker effects
are used at random, while
summoner effects
are always the same
Name
The type of spell this is, which determines which jobs can cast it; terrain spells are the effects created by geomancers' terrain ability; 'item'-type spells are created by using items in battle; abilities are used only by monsters
Type
The level of the spell, which determines which jobs can cast it and what level mp it takes to cast
Level
The effect of damaging or healing spells is increased with a high power; characters add a bonus to the spell power of damaging spells based on intelligence for black magic or mind for white magic; healing spells do not get any bonus
Power
The base accuracy of the spell; characters add a bonus to accuracy based on intelligence for black magic or mind for white magic
Accuracy
The cost to buy this spell's tome in a shop
Price
The amount of gil received when selling this spell in a shop
Value
The targets that this spell can be used on; spells that target 'all' cannot be retargeted, and deal full damage to each target; spells that have a target of 'one/all' split their damage among all targets if used to target a group; both 'one/all' and 'one' target spells can be used against both enemies and allies, regardless of the default target
Target
Any status ailments this spell inflicts on a successful casting
Status
The elemental nature of this spell; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt
Element
The jobs which are capable of casting this spell; a character of any job can have any spell on their spell list, even if they cannot cast it
Cast By
Cure
White
1
42
100%
100 gil
50 gil
One/All Enemies
-
Recovery
De
,
MK
,
Ra
,
RM
,
Sa
,
WM
Items: Found in
Sealed Cave B1
– 1 shown
Rare items
can only be found as treasure or won from monsters;
unique items
can only be found as treasure;
key items
are unique items that are important to the plot
Name
Some items can only be used in combat, some can only be used in the field, and some can be used in either situation; key items cannot be used at all
Type
The cost to buy this item in a shop
Price
The amount of gil received when selling this item in a shop
Value
The spell cast when this item is used in battle; using the item in this way consumes it
Effect
Potion
Anywhere
150 gil
75 gil
Recovery
Castle Sasune
Sealed Cave B2