Related
Adult Rydia loses the ability to use White Magic (or staffs), but has become a much more powerful Black Mage. She starts off with the tier 2 elemental magic Spells, as well as a selection of summons. The elemental summons are useful when you want to exploit the weakness of a large group, since their damage does not change based on the number of targets. Titan is an excellent non-elemental damage Spell early in the game (though Quake does more damage for less MP once she learns it at level 47). The Mist Dragon summon does damage based on Rydia's HP, which isn't very high, but it completely ignores Magic Defense and resistances so it has some very nice uses. Later in the game, she can learn other summons via side quests, all of which have powerful effects.
As a child, Rydia can do a bit of everything. She gets very basic White Magic, including Cure1, and the basic Black Magic Spells (except Fire1, which she receives as part of the story on Mt. Hobs). Against bosses, her Chocb summon is her most powerful attack, but she has very few MP so you need to be conservative. Rydia will likely spend a lot of turns using various rods as items.
Game
Final Fantasy IV
Type
Character
Card Number
17/81
Game
Final Fantasy IV
Unlock Requirements
Collect Green Shard × 8
Shards Unlocked At
27,000 rm, 43,500 rm, 55,500 rm
Maximum HP
5,250
Maximum Strength
127
Maximum Magic
234
Maximum Agility
172
Maximum Luck
179
Maximum CP
50
Ability Slot
Reactive
Ability Slot
Reactive
Ability Slot
Proactive
Ability Slot
Proactive
Number
17
Game
Final Fantasy IV
Unlock
17,500 rm