Stats – 11 shown
Name
The starting value of this stat, which may be modified during character creation
Start
The maximum possible value of this stat
Maximum
Details on what this stat influences in the game
Effect
Level 1 10 You must be at least level 8 to find the Time Machine
Hit Points 150 9999 Damage you can take before dying
Strength 10 99 Increases damage dealt with physical attacks
Agility 10 99 Increases the accuracy of your attacks
Stamina 10 99 Allows you to drink more in a tavern without being seduced
Charisma 10 99 Increases the value of weapons and armor sold to shops
Wisdom 10 99 Reduces spell failure chance, decreases the price of spells
Intelligence 10 99 Increases Magic Missile damage, decreases the price of weapons, armour, vehicles, and food
Food 200 9999 Used over time, you die if it runs out
Experience 0 9999 Determines level (each 1,000 experience adds 1 level)
Coin 100 9999 Used to buy items at shops, given to kings for HP, or thrown in ponds for bonuses