More Guides
Mass Effect 2
Chrono Trigger
Golvellius
Castlevania: Symphony of the Night
Final Fantasy
Final Fantasy (NES)
Final Fantasy (PlayStation)
Final Fantasy II (Famicom)
Final Fantasy III (Famicom)
Final Fantasy IV (PlayStation)
Final Fantasy VI (SNES)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy All The Bravest
Theatrhythm Final Fantasy
Ultima
Ultima (Apple II)
Ultima I: The First Age of Darkness (PC)
Ultima II: Revenge of the Enchantress
Ultima III: Exodus
Dragon Quest
Dragon Warrior (NES)
Other
Mission Statement
Choose Translations
Compare Cards
Leave Feedback
Site Settings
Worlds
Achievements
Downloadable Content
Characters
Characters
Classes
Powers
Levels
Equipment
Weapons
Armor
Weapon Types
Upgrades
Decorations
Exploration
Missions
Areas
Enemies
Found Items
Shop Items
Planets
Planets
Systems
Clusters
Gamer Corner Guides
Log In
or
Create an Account
M-76 Revenant Machine Gun
Type
Assault Rifle
Exclusive To
Shepard
Shot Type
Automatic
Clip Size
80
Reserve Ammo
480
Obtained
Found on
Disabled Collector Vessel
Compare M-76 Revenant Machine Gun to other Weapons
Classes: That can use
M-76 Revenant Machine Gun
– 1 shown
Name
Each class specializes in one or two of the three basic skill areas; the skills are combat, tech, and biotics
Specialty
Shepard's base health as a member of this class; this number can be modified by armor, powers, and upgrades
Health
Shepard's alternate defense as a member of this class, either shields or a biotic barrier; this number can be modified by armor, powers, and upgrades
Defense
Shepard begins at rank 1 in the first power in this group, and can begin spending squad points on the second power once the first has reached rank 2; initially locked powers are indicated by
bold text
Power Group A
Shepard begins at rank 1 in the first power in this group, and can begin spending squad points on each successive power once the previous power has reached rank 2; initially locked powers are indicated by
bold text
Power Group B
Each class has a unique passive power that grants Commander Shepard a variety of bonuses
Class Power
The types of weapons that this class is able to use
Weapons
Soldier
Combat
250
Shield 250
Adrenaline Rush
Concussive Shot
Disruptor Ammo
Incendiary Ammo
Cryo Ammo
Combat Mastery
Assault Rifle
Sniper Rifle
Shotgun
Heavy Pistol
Heavy Weapon
M-15 Vindicator Battle Rifle
M-8 Avenger Assault Rifle