Enemies: Encountered in Project Base – 7 shown
The in-game name of the enemy; there may be different versions of an enemy, for example of different races, that share the same name; advanced enemies have more than two different health levels; DLC enemies are only encountered if you have installed the relevant content
Name
Some powers only affect organic or synthetic targets
Type
The different health bars this enemy has, in order from outermost to innermost; enemies may have less health bars on lower difficulty levels; each health bar type is affected differently by weapons and powers
Health Levels
LOKI Mech Synthetic Armor, Health
Project EliteDLC Organic Shields, Armor
Project EngineerDLC Organic Shields, Armor
Project GuardDLC Organic Shields, Armor
Project PyroDLC Organic Shields, Armor
ScientistDLC Organic Shields, Armor
YMIR Mech Synthetic Shields, Armor, Health
Upgrades: Found in Project Base – 1 shown
The name of the upgrade; multiple upgrades of the same name are cumulative; exclusive upgrades affect a single party member other than Shepard; ship enhancements are special upgrades that are used during the end game sequence; DLC upgrades are only available if you have installed the relevant content
Name
The type of upgrade this is, as shown on the research menu
Type
Who or what this upgrade benefits; "Squad" benefits apply to all party members, including Shepard
Benefits
The amount of credits or minerals required to buy or research this upgrade; for upgrades that can be repeated, the cost is multiplied by the number of the upgrade being researched; thus if an upgrade costs Level × 500 Element Zero, the second upgrade would cost 1,000 Element Zero, the third 1,500 Element Zero, and so on; purchased upgrades are not counted for this purpose, so the cost is the same whether purchased upgrades are purchased before or after other research; note that it is possible to get a 1/6 discount on the price of most purchased upgrades (see shop page for details)
Cost
Indicates whether the upgrade is purchased with credits or researched with element zero or minerals; upgrades that are purchased with credits are applied immediately, while others must be found and later researched on the ship
Currency
Heavy Skin WeaveDLC Prototype Shepard Level × 2,500 Palladium
Missions: Which start or take place in Project Base – 1 shown
The category and name of this mission or assignment; Missions are more significant in nature than assignments; DLC missions are only available if you have installed the relevant content
Name
Whether this is a plot mission or an optional assignment
Type
The experience reward for completing this mission
Experience
The standard credit reward for completing this mission; different amounts of credits may be earned depending on how the mission is completed
Reward
The area or planet where this mission is initially started
Started
What you have to do in the start area to trigger this mission
Trigger Condition
The areas involved in the completion of this mission (not including the start area, unless the mission proper takes place there)
Areas
Assignment 1,000 3,500 credits Normandy SR-2 Check private terminal Aratoht
Project Base
Found Items: In Project Base – 26 shown
The type of object to be examined
Examine
If the object requires a hack or bypass minigame to open, that is indicated here
Lock
The item found by examining this object; names in gray italics indicate items which are only available through downloadable content
Found
Where within this area the object can be found; these are normally listed in general order of appearance
Located
Weapons Locker - Choose Loadout Entrance area
Shipping Records - 1,050 credits Entrance area
Refined Palladium - 450 palladium Entrance area
Power Cells - Heavy Weapon Ammo Entrance area
Refined Palladium - 525 palladium Hall to observation deck
Armor and Weapons - Choose Loadout Outside med bay
Mech Parts - 1,320 credits Mech area
Refined Element Zero - 250 element zero Unlocked room past med bay
Mech Parts - 1,320 credits Living quarters
Wall Safe - 1,360 credits Open area
Refined Element Zero - 250 element zero Outside Project Control
Medical Station - Medi-gel Project Control
Refined Element Zero - 200 element zero Outside reactor core
Refined Element Zero - 200 element zero Outside control station A
Medical Station - Medi-gel Near plasma vent console
PDA - 1,000 credits Near plasma vent console
Refined Element Zero - 200 element zero Room past plasma vents
Refined Element Zero - 200 element zero Top of elevator past security controls
PDA - 1,000 credits Room on third floor
Refined Element Zero - 200 element zero Control station B
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