Enemies: Encountered in Dig Site – 4 shown
The in-game name of the enemy; there may be different versions of an enemy, for example of different races, that share the same name; advanced enemies have more than two different health levels; DLC enemies are only encountered if you have installed the relevant content
Some powers only affect organic or synthetic targets
The different health bars this enemy has, in order from outermost to innermost; enemies may have less health bars on lower difficulty levels; each health bar type is affected differently by weapons and powers
Health Levels
Blue Suns Commander Organic Shields, Armor, Health
Blue Suns Legionnaire Organic Shields, Health
Blue Suns Trooper Organic Shields, Health
Lieutenant Locke Organic Shields, Health
Missions: Which start or take place in Dig Site – 2 shown
The category and name of this mission or assignment; Missions are more significant in nature than assignments; DLC missions are only available if you have installed the relevant content
Whether this is a plot mission or an optional assignment
The experience reward for completing this mission
The standard credit reward for completing this mission; different amounts of credits may be earned depending on how the mission is completed
The area or planet where this mission is initially started
What you have to do in the start area to trigger this mission
Trigger Condition
The areas involved in the completion of this mission (not including the start area, unless the mission proper takes place there)
Assignment 125 3,750 credits Joab Scan planet Joab - Dig Site
Assignment 125 3,750 credits Joab - Dig Site Read PDA MSV Strontium Mule
Found Items: In Dig Site – 7 shown
The type of object to be examined
If the object requires a hack or bypass minigame to open, that is indicated here
The item found by examining this object; names in gray italics indicate items which are only available through downloadable content
Where within this area the object can be found; these are normally listed in general order of appearance
Refined Element Zero - 175 element zero Outside main building
Refined Element Zero - 125 element zero Outside main building
Personal Locker - 750 credits First large room
Med Kit - Medi-gel First large room
Personal Locker - 750 credits First large room
Personal Locker - 2,250 credits Side room from first large room
Refined Element Zero - 200 element zero Second large room